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Walk / Run animation speed with speedmult


ajural

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While it is fun to move around the world of Skyrim faster (without fast travel) by using the player.modav speedmult command, it bugs me that it changes the speed with which the walking and running animation is played after using it. (Not for sprinting, weirdly enough)

 

Is there a way to fix this?

 

It's a little bit bothersome/immersion breaking when trying to play with the mod Macromancy to increase the player's size, because it looks like the character is not moving a high enough distance for the animation speed and step size.

 

 

ps, hope this thread fits here. Not exactly a mod or technical help question in my opinion. If it's wrong here, please tell me

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