Jump to content

Change timescale in TES5Edit


DynasuarezWrecks

Recommended Posts

So, I was using TES5Edit to fix some strange things that my bashed decided to do (changed block movement speed from 81 to 270 for some reason), and while I was in there, I figured I would go ahead and edit the timescale in the bashed patch too. I don't have any plugins that edit the timescale, so only Skyrim.esm appears in the right side window when I select the timescale entry, and I cannot seem to make any changes to it. I mean, obviously I don't want to edit Skyrim.esm, but I thought it was possible to create additional plugins or carry changes over to another loaded plugin.

 

So how do I use TES5Edit to actually make that change? The plugin doesn't actually have to make a change to a value in order for me edit it, does it? I'm probably just going to create a new .esp with the change and merge it into the bashed patch, but if there's a way to use TES5Edit itself to make that change, I'd like to learn about it.

Link to comment
Share on other sites

So how do I use TES5Edit to actually make that change? The plugin doesn't actually have to make a change to a value in order for me edit it, does it? I'm probably just going to create a new .esp with the change and merge it into the bashed patch, but if there's a way to use TES5Edit itself to make that change, I'd like to learn about it.

 

You cannot and should not edit Skyrim.esm directly in TES5Edit, the kind of change you're asking for here is exactly what mods are for - files that change the game with different values for default settings. So you'll need to create a new mod with your changes if you want this to work, here's how to do it in TES5Edit (could be done in the CK of course as well):

 

1. Start up TES5Edit and select Skyrim.esm as your only active file and let it load.

 

2. Once fully loaded, open up Skyrim.esm and find the Timescale setting - it's under Global if you're unsure.

 

3. Right-Click on the Timescale setting and a pop-up window will open up - find the "Copy as override into..." option towards the middle of the window and select it.

 

4. A new window will open up with an option at the top of "new file" with a check box - select the check box and hit ok.

 

5. Another window pops up, asking for a name for the esp file - name it whatever you like and hit ok.

 

6. A window will pop up saying that "To continue the following files must be added as masters - Skyrim.esm - do you want to continue?" - hit yes.

 

7. The file will be created and the Timescale entry will turn green in both Skryim.esm and your new plugin as they are the same - this is what is known as an ITM record.

 

8. Go to the very bottom of the record in your new esp and change the default setting for "FLTV - Value" from 20 to whatever you like - you can just type a new number with the sub-record highlighted or can right-click on it and hit edit and an editing window will appear.

 

9. The color for the sub-record line will turn yellow, indicating an edited value and a value that is different than the original value in Skyrim.esm

 

10. Hit the X in the corner to close the program and a new window will show up asking you to save your new file, make sure there is a check mark in front of your new file and hit ok and the program will close.

 

11. Activate the new file in your mod manager of choice and you're all done.

 

Hope that helps you out, have fun.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...