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Mod that does bonus damage equal to a % of an enemy's max HP


LenKagetsu

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I've been looking at the creation kit for a few hours now and even something like this is over my head. I tried to open up Ordinator to see how that did it for the axe perk but it just made the creation kit crash even if I did the .ini fix and so on. So I make a request.

 

Simply put, I'd like an option that adds armor-ignoring bonus damage equal to a percentage of an enemy's max HP when you attack, with a customizable cap. So hitting a Draugr Deathlord at 600~ HP will do 60 extra damage if you had a setting of 10%, but an attack against a Legendary Dragon at 4163 HP would do 100 instead of 416 if you capped it as such.

 

 

Basically; it means that even if you'd normally do plink damage, you can still take on stronger foes but without adjusting damage so you one-shot everything else. The HP inflation of Skyrim is a major annoyance and I feel that a flat maximum of how many blows something can take would be a good option to have.

 

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