Fyrian86 Posted January 20, 2017 Share Posted January 20, 2017 I know mods have been made for bridges to Spectacle Island already, but they're there from the get go. Also they tend to conflict with other mods, people using rebuilds, the barge settlement, etcetera. I know there are mods for boat "travel" to avoid the rads. But I've also read about provisioners getting stuck underwater. So my idea is Build-able bridges similar to the castle wall patches. I don't know how that mod worked, I'll go out on a limb and guess it added snap nodes for the patches to link up with. I was thinking the mod could be a one stop shop: multiple types (wood/concrete), multiple locations (to castle/Warwick from different points on the island maybe via different routes to avoid aforementioned barge settlement)Also navmeshed (priority if possible) so hopefully provisioners use it (fingers crossed, I've read/seen provisioners take poor paths)Whatever the mod author is willing. I don't know if this is feasible or not (size limits,etc) Link to comment Share on other sites More sharing options...
damanding Posted January 21, 2017 Share Posted January 21, 2017 Are you wanting this buildable by workshop mode? Vanilla workshop mode doesn't extend to the areas you need it which is why all the other mods add it using the CK. Link to comment Share on other sites More sharing options...
Fyrian86 Posted January 21, 2017 Author Share Posted January 21, 2017 Yes I was thinking workshop mode, having it preshaped for the path and snapping one end to a node on the island. Perhaps place everywhere/anywhere would be required since the majority of the object would be outside the workshop. Link to comment Share on other sites More sharing options...
damanding Posted January 21, 2017 Share Posted January 21, 2017 Yes I was thinking workshop mode, having it preshaped for the path and snapping one end to a node on the island. Perhaps place everywhere/anywhere would be required since the majority of the object would be outside the workshop.I'm pretty sure it can't be done that way. Link to comment Share on other sites More sharing options...
damanding Posted January 21, 2017 Share Posted January 21, 2017 However, I've been considering also adding yet another bridge to the existing collection of Spectacle Island bridges for my Functional Bridges mod. I don't mind making sure it's compatible with the barge settlement or other mods that exist in that area (to the extent possible). Let me know what mods need to be accounted for, preferably with links. Link to comment Share on other sites More sharing options...
Fyrian86 Posted January 21, 2017 Author Share Posted January 21, 2017 Well I just thought I'd put it out there, in case a different approach could work, oh well. If it can't be done, it can't be done. Thanks for reading and replying. Link to comment Share on other sites More sharing options...
Fyrian86 Posted January 21, 2017 Author Share Posted January 21, 2017 "Charlies Large Barge Settlement" mod http://www.nexusmods.com/fallout4/mods/16756/? Link to comment Share on other sites More sharing options...
Fyrian86 Posted January 21, 2017 Author Share Posted January 21, 2017 Also not me but others may use boat/sub player homes that I think "dock" at spectacle island Link to comment Share on other sites More sharing options...
Fyrian86 Posted January 21, 2017 Author Share Posted January 21, 2017 I read the comments in both of these to find out the issues.This mod spectacle island bridge http://www.nexusmods.com/fallout4/mods/18002/? Does it between castle and/or warwick and spectacle island with a wood bridge. And Bridge to Spectacle Island http://www.nexusmods.com/fallout4/mods/18002/? Does it in concrete. I was thinking appearance wise more like the tire/barrel piers from g2m workshop http://www.nexusmods.com/fallout4/mods/17088/?Because no such bridge unless you play the alternate time line card, so no concrete. My initial idea would RP start wood upgrade to concrete with assumption commonwealth is recovering/progressing. A conflict encountered with other attempts was with the rebuilt series mod for spectacle island http://www.nexusmods.com/fallout4/mods/8947/? A mod I'd rather like to use. But may be resolved simply with load order. Other mods add bridge(s) but also mess with the island :| vault, military compound, etcetera. Link to comment Share on other sites More sharing options...
Fyrian86 Posted January 21, 2017 Author Share Posted January 21, 2017 May also want to map the route provisioners take (between castle /warwick and spectacle) to consider so hopefully they will use it.Don't know if it would pay off or not, I read a lot of complaints on their pathing when researching settlement provisioning routes. Link to comment Share on other sites More sharing options...
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