Ashfyr Posted January 14, 2012 Share Posted January 14, 2012 (edited) I have been trying to get a custom arrow working, but in game, the projectile was wrong, being a daedric arrow instead of my new arrow, yet in tesnip I cannot assign a new projectile to the arrow unless the projectile is in skyrim.esm, yet I do not want to accidentally mess up my game by editing the master file of the game. Does anyone know of a way to assign a new Projectile to a arrow, without editing the Main Game Files? (EDIT: I have Solved the Issue, So please do not respond, if you would like information on how to do this yourself, Please PM, not reply. Thank You) Edited January 15, 2012 by Ashfyr Link to comment Share on other sites More sharing options...
Sunnie Posted January 14, 2012 Share Posted January 14, 2012 Projectiles can be edited in TESSnip, I've done it to make my own arrows but it took a bit to figure out. The toolset will make this 10000% easier, I suggest waiting for a few more days. Link to comment Share on other sites More sharing options...
Ashfyr Posted January 14, 2012 Author Share Posted January 14, 2012 Projectiles can be edited in TESSnip, I've done it to make my own arrows but it took a bit to figure out. The toolset will make this 10000% easier, I suggest waiting for a few more days. I would, but I would like to go ahead and finally finish this mod, since I have quite a bit of work that requires the CK, I would like to finish working on the mods that don't require the CK before the CK is released since we still don't have a exact release date, and I hate waiting. Link to comment Share on other sites More sharing options...
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