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Whiterun infinite load + CTD


JamesNuge

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So I've been having issues loading Whiterun, but only when exiting a building located in Whiterun. I feel like Open Cities might be the culprit, as I've had a similar issue with it before, but I just uninstalled and moved on, but I'm kinda hoping to fix it because I love not having to load a city each time I enter it. I found a few other posts saying it could be z-levels (? Not sure if that's the correct term), so I adjusted my skyrim.ini a few times with some suggested values but to no avail. I also tried using safety loader, but that seemed to cause some graphical issues and CTD elsewhere. I'm current using MO, LOOT and TS5EDIT.

 

Thanks in advance for any advice

 

Load order is as follows

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Legendary Edition Patch.esp
6 6 Skyrim Project Optimization - Full Version.esm
7 7 ClimatesOfTamriel.esm
8 8 ApachiiHair.esm
9 9 SGHairPackBase.esm
10 a ApachiiHairMales.esm
11 b ApachiiHairFemales.esm
12 c notice board.esp
13 d SkyUI.esp
14 e AMB Glass Variants Lore.esp
15 f Differently Ebony.esp
16 10 RealisticWaterTwo.esp
17 11 Weapons & Armor Fixes_Remade.esp
18 12 PerkusMaximus_Master.esp
19 13 Weapons & Armor_TrueWeaponsLvlLists.esp
20 14 Immersive Weapons.esp
21 15 WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
22 16 Hothtrooper44_ArmorCompilation.esp
23 17 RealisticWaterTwo - Legendary.esp
24 18 PerkusMaximus_Thief.esp
25 19 PerMa Expansion 1 - Wintermyst.esp
26 1a PerkusMaximus_Mage.esp
27 1b KS Hairdo's.esp
28 1c LovelyHairstylesCE.esp
29 1d Further Dark Dungeons for ENB.esp
30 1e Cloaks.esp
31 1f SMIM-Merged-All.esp
32 20 RealisticWaterTwo - Waves.esp
33 21 Skyrim Flora Overhaul.esp
34 22 Apocalypse - The Spell Package.esp
35 23 TheEyesOfBeauty.esp
36 24 SGHairPackAIO.esp
37 25 Ultimate NPC Overhaul II.esp
38 26 aMidianborn_Skyforge_Weapons.esp
39 27 ClimatesOfTamriel-Dawnguard-Patch.esp
40 28 ClimatesOfTamriel-Dragonborn-Patch.esp
41 29 ClimatesOfTamriel-Interiors-Warm.esp
42 2a ClimatesOfTamriel-Nights-Level-1.esp
43 2b PerkusMaximus_Warrior.esp
44 2c SFO - Dragonborn.esp
45 2d dD - Enhanced Blood Main.esp
46 2e dD-Dragonborn-Dawnguard-EBT Patch.esp
47 2f RevampedExteriorFog.esp
48 30 ENB Snow FX.esp
49 31 Chesko_WearableLantern.esp
50 32 AMatterOfTime.esp
51 33 Hothtrooper44_Armor_Ecksstra.esp
52 34 hmkLockOn.esp
53 35 DSerArcheryGameplayOverhaul.esp
54 36 TKDodge.esp
55 37 FNIS.esp
56 38 Third Person Delay Fix.esp
57 39 Proper Aiming.esp
58 3a XPMSE.esp
59 3b dD - Realistic Ragdoll Force - Realistic.esp
60 3c SimplyKnock.esp
61 3d VioLens.esp
62 3e SleepMenuExtender.esp
63 3f PerMa_USLEEP master patch.esp
Wyrmstooth - PerMa Patch.esp
64 40 FluffusMinimus_Legendaryish.esp
65 41 FluffusMinimus_Mage_Warrior.esp
66 42 FluffusMinimus_Mage_Thief.esp
67 43 FluffusMinimus_Mage.esp
68 44 Open Cities Skyrim.esp
69 45 PatchusMaximus.esp
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I would put your xpmse at the very bottom of your load order. Also, I suggest you use the changes mentioned on the Crash Fixes mod. They may help your game stability. Also, avoid moving and deleting mods from active saved games.

 

Thanks for the advice. I'll give it a go when I get home from work. There are also a couple of 'Only YOU can prevent forest fire' tips I'm gonna give a go as well (most notably Crash Fix ENBoost and Stable uGridsToLoad)

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So.....I fixed the issue.....but I kinda don't want to admit what the answer was because it's so silly....

 

Turns out the skse.ini I was editing wasn't even remotely close to being in the correct place, meaning the memory patch fix wasn't being used at all (which I only found out after install Crash Fixes mod), so I moved it to the directory recommended by the Crash Fixes Mod warning message and viola, no ILS or random CTD's

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