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Ghostly buildings


Ferodaktyl

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As you can see, the ghost building was supposed to be Whiterun, seen from a distance. Same problem for other large buildings in game.

When i get closer, they pop in suddenly; when far away they either disappear or show as translucent.

I tried changing the graphic options in the loader ( esp Object fade - now at max) but no change seems to have any effect.

Maybe there is something i could modify in .ini files, so i can see the castles from further away .

Oh, and another issue : sometimes i see only part of a structure, like the upper part of a tower, seemingly suspended on air, until i get closer. guess it's part of the same problem.

Mods that i run :

Deadly Dragons ( with texture pack)

PISE

Detailesd Body/ Faces

A quality world map

Lost art of blacksmith

Compass tuner

 

Any help is welcome and thanked for :thumbsup:

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