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Graphic Issue Valdimar casts magic, is covered in mud **pics**


NM0D

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Got an issue with Valdimar, it's driving me nuts. It happens as soon as he does magic and lasts until the magic casting effect wears off. He looks like he's splattered in mud. I've started over several times. If I don't have mods installed he's fine. If I do install mods he's not.

I've uninstalled all mods and uninstalled Skyrim SE. Cleared the download cache. Deleted steam's browser cache. Re-installed the game. Verified integrity of game files. Created a back up of vanilla game. Played without installing any mods. Got to the part where I have Valdimar as my follower. He has zero mud on him when he casts his magic.

Re-downloaded and installed mods, used LOOT for mod order. Started a new game. Leveled up to the part where Valdimar is my follower and dude has mud on him again as soon as he does his magic. It goes away when the magic effect leaves. While it could be hardware, I don't have any other issues. Just the same consistent mud-splattered-magic-casting follower issue. He looks like crap.

However, if my character casts magic, zero issues. Serena has zero issues. How do I fix Valdimar?

According to LOOT, SSEEdit says I need to clean Update.esm, Dawnguard.esm, HearthFires.esm and Dragonborn.esm. I haven't done that. Is that an issue? Or a nonstarter?

I do have mods loaded that do not have an .esm extension. One of which is the Total Character Makeover mod. The others without esms are not character mods.

 

PC stats:


i5 6500
Nvidia GTX 1060 3 GB
RAM 32 GB



Mod Load Order:

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Special Edition Patch.esp
6 6 Cutting Room Floor.esp
7 7 Horse Texture Replacer.esp
8 8 Better Horses 3.0.esp
9 9 SPTDiverseGuardsSkyrimSE.esp
10 a Skyrim Better Roads - The Rift.esp
11 b IcePenguinWorldMap.esp
12 c Hothtrooper44_Armor_Ecksstra.esp
13 d Ordinator - Perks of Skyrim.esp
14 e Hothtrooper44_ArmorCompilation.esp
15 f Skyrim Better Roads and Bridges - All In One - Merged.esp
16 10 Immersive Patrols II.esp
17 11 Perk Points and More Gold for Bounty Quests.esp
18 12 CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp
19 13 Ars Metallica.esp
20 14 Ultimate Crossbow Collection.esp
21 15 Whistle.esp
22 16 garm_ebony.esp
23 17 Quiet Dogs and Horses.esp
Quiet Dogs.esp
Rebalanced Encounter Zones - Lite.esp
24 18 Rebalanced Leveled Lists.esp
25 19 50 More Perk Points.esp
26 1a True Eyes SE.esp
27 1b TrueStormsSE.esp
28 1c ZIR_woodchopping.esp
29 1d Immersive Citizens - AI Overhaul.esp
30 1e Relationship Dialogue Overhaul.esp
31 1f RealisticWaterTwo.esp

 

 

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I don't know offhand if it's the USSEP or Cutting Room Floor doing it, but one of them changes the mage armor spells to show an effect shader. For instance, if he uses Oakflesh, he will appear to be covered in bark. Stoneflesh, and he looks like he just stepped out of wet concrete, ironflesh, ebonyflesh, etc. It can be a bit strange at first, but once I got used to it, I kind of like being able to tell what armor spell an NPC is using, at a glance.

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