NM0D Posted January 23, 2017 Share Posted January 23, 2017 Got an issue with Valdimar, it's driving me nuts. It happens as soon as he does magic and lasts until the magic casting effect wears off. He looks like he's splattered in mud. I've started over several times. If I don't have mods installed he's fine. If I do install mods he's not. I've uninstalled all mods and uninstalled Skyrim SE. Cleared the download cache. Deleted steam's browser cache. Re-installed the game. Verified integrity of game files. Created a back up of vanilla game. Played without installing any mods. Got to the part where I have Valdimar as my follower. He has zero mud on him when he casts his magic. Re-downloaded and installed mods, used LOOT for mod order. Started a new game. Leveled up to the part where Valdimar is my follower and dude has mud on him again as soon as he does his magic. It goes away when the magic effect leaves. While it could be hardware, I don't have any other issues. Just the same consistent mud-splattered-magic-casting follower issue. He looks like crap. However, if my character casts magic, zero issues. Serena has zero issues. How do I fix Valdimar? According to LOOT, SSEEdit says I need to clean Update.esm, Dawnguard.esm, HearthFires.esm and Dragonborn.esm. I haven't done that. Is that an issue? Or a nonstarter? I do have mods loaded that do not have an .esm extension. One of which is the Total Character Makeover mod. The others without esms are not character mods. PC stats: i5 6500Nvidia GTX 1060 3 GBRAM 32 GB Mod Load Order: 0 0 Skyrim.esm1 1 Update.esm2 2 Dawnguard.esm3 3 HearthFires.esm4 4 Dragonborn.esm5 5 Unofficial Skyrim Special Edition Patch.esp6 6 Cutting Room Floor.esp7 7 Horse Texture Replacer.esp8 8 Better Horses 3.0.esp9 9 SPTDiverseGuardsSkyrimSE.esp10 a Skyrim Better Roads - The Rift.esp11 b IcePenguinWorldMap.esp12 c Hothtrooper44_Armor_Ecksstra.esp13 d Ordinator - Perks of Skyrim.esp14 e Hothtrooper44_ArmorCompilation.esp15 f Skyrim Better Roads and Bridges - All In One - Merged.esp16 10 Immersive Patrols II.esp17 11 Perk Points and More Gold for Bounty Quests.esp18 12 CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp19 13 Ars Metallica.esp20 14 Ultimate Crossbow Collection.esp21 15 Whistle.esp22 16 garm_ebony.esp23 17 Quiet Dogs and Horses.espQuiet Dogs.espRebalanced Encounter Zones - Lite.esp24 18 Rebalanced Leveled Lists.esp25 19 50 More Perk Points.esp26 1a True Eyes SE.esp27 1b TrueStormsSE.esp28 1c ZIR_woodchopping.esp29 1d Immersive Citizens - AI Overhaul.esp30 1e Relationship Dialogue Overhaul.esp31 1f RealisticWaterTwo.esp Link to comment Share on other sites More sharing options...
thumbincubation Posted January 24, 2017 Share Posted January 24, 2017 I don't know offhand if it's the USSEP or Cutting Room Floor doing it, but one of them changes the mage armor spells to show an effect shader. For instance, if he uses Oakflesh, he will appear to be covered in bark. Stoneflesh, and he looks like he just stepped out of wet concrete, ironflesh, ebonyflesh, etc. It can be a bit strange at first, but once I got used to it, I kind of like being able to tell what armor spell an NPC is using, at a glance. Link to comment Share on other sites More sharing options...
NM0D Posted January 25, 2017 Author Share Posted January 25, 2017 Thanks. It never occurred to me that it's an on purpose look. Link to comment Share on other sites More sharing options...
thumbincubation Posted January 27, 2017 Share Posted January 27, 2017 No worries. It's a bit freaky looking, at first. Link to comment Share on other sites More sharing options...
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