kiddrabbit Posted January 25, 2017 Share Posted January 25, 2017 Hi All, This is my first time making a mod and trust me when I say that it's been a long, long process. But luckily I'm in the home stretch after learning, doing, failing, and trying again. Everything is in working order now except for my textures (argh). Here is what my test texture looks like: Here is how they appear when applied in OS and in-game: I think I did something wrong with the UV mapping but I'm really not sure. Maybe I'm exporting the .dds wrong? Hope someone can recognize the issue and point me in the right direction. Thanks, much appreciated. :smile: Link to comment Share on other sites More sharing options...
kitcat81 Posted January 25, 2017 Share Posted January 25, 2017 The picture in the game is too small ... Hard to see what is there...I see blue and some brown parts...and it looks like something else is shining through your texture.. Maybe material settings or specular and normal map do not fit the texture. Link to comment Share on other sites More sharing options...
kiddrabbit Posted January 25, 2017 Author Share Posted January 25, 2017 Sorry I tried to embed the image via url but for some reason I kept getting the same error message :/ The brown parts are actually black like how you see it in the OS screenshot. I don't know why the parts I unwrapped aren't corresponding to the proper body part on the mesh :sad: I made the normal and specular maps out of the diffuse file and I duplicated a vanilla material then directed the texture paths to the correct folder and everything for the files that I created. Is there a reason why the texture isn't applying correctly? I unwrapped it in blender, exported the UV layout to edit in GIMP, then exported to .dds, used CrazyBump to make the normal and specular maps...Did I miss a step somewhere? Link to comment Share on other sites More sharing options...
kitcat81 Posted January 25, 2017 Share Posted January 25, 2017 Sorry I tried to embed the image via url but for some reason I kept getting the same error message :/ The brown parts are actually black like how you see it in the OS screenshot. I don't know why the parts I unwrapped aren't corresponding to the proper body part on the mesh :sad: I made the normal and specular maps out of the diffuse file and I duplicated a vanilla material then directed the texture paths to the correct folder and everything for the files that I created. Is there a reason why the texture isn't applying correctly? I unwrapped it in blender, exported the UV layout to edit in GIMP, then exported to .dds, used CrazyBump to make the normal and specular maps...Did I miss a step somewhere?I can`t help with anything that goes to 3d models themselves. I edit UV in nifskope by moving and scaling it. This is the only thing I know and can do with UV. I saw somewhere a thread where someone had problems with the texture (custom mesh) and people told him to set "face normals" in nifskope or something like this..And it helped. I don`t know what are normals and if it can help with your problem...But maybe you can try this (with a backup). And maybe somebody else will help you.. somebody who knows 3d. Don`t be sad. Link to comment Share on other sites More sharing options...
kiddrabbit Posted January 25, 2017 Author Share Posted January 25, 2017 Oooh ok I didn't know you could do that in Nifskope too. Thanks!! I'll try that first and hopefully it works there. If not then I'll just have a weird looking coat :p Link to comment Share on other sites More sharing options...
kitcat81 Posted January 25, 2017 Share Posted January 25, 2017 Oooh ok I didn't know you could do that in Nifskope too. Thanks!! I'll try that first and hopefully it works there. If not then I'll just have a weird looking coat :tongue:But you can`t unwrap there. Only move the exiting uv map around the texture and edit different parts by scaling and moving them. Anyway , good luck with it ;) Link to comment Share on other sites More sharing options...
kiddrabbit Posted January 25, 2017 Author Share Posted January 25, 2017 Kitcat, you are the absolute best! It's working now :D Thank you thank you thank you! Link to comment Share on other sites More sharing options...
kitcat81 Posted January 25, 2017 Share Posted January 25, 2017 :) glad it helped , not at all Link to comment Share on other sites More sharing options...
Recommended Posts