Arkadaemus Posted January 25, 2017 Share Posted January 25, 2017 (edited) I have six personal mods that add various NPCs to my game. I'd like to combine them all now to one mod. Would it be easier to use SSEedit to copy override all the records into the one .esp? And if so, does the data for meshes/textures for facegen copy over with that record or do I need to manually copy each facegen? Or, is it better to do this through CK? I guess I could trial/error this and see myself. Was hoping someone had already done this or had some insight. EDIT: Welp, nevermind. Foolish to post before thoroughly searching. :rolleyes: Found Mator's Merge Plugins tool, took about 20 minutes to figure out how to use it, but it worked perfectly. Got my NPCs consolidated into one file, without having to copy their face data or anything attached to them (like custom beds). Edited January 25, 2017 by MarkyKiller Link to comment Share on other sites More sharing options...
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