Stickman939 Posted January 25, 2017 Share Posted January 25, 2017 I wanna port this mod for myself; is that possible and/or very complicated? Link to comment Share on other sites More sharing options...
damanding Posted January 25, 2017 Share Posted January 25, 2017 You'll most likely need to re-write some of the code to be compatible for Fallout 4. Also F4SE may not have all the functionality that mod uses that SKSE has. So if you know scripting pretty well (and Papyrus specifically) probably not that complicated. If you've never scripted anything you'll have a pretty steep learning curve. It's usually best to start with something simple when learning and this looks to be pretty advanced based on what I read of the description.http://www.creationkit.com/fallout4/index.php?title=Category:Papyrus http://www.creationkit.com/fallout4/index.php?title=Differences_from_Skyrim_to_Fallout_4 Good news is that the mod has open permissions for modding and porting so you could even upload your result if you wanted. Link to comment Share on other sites More sharing options...
Recommended Posts