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Morrowind Uppgrade-News-


Almelexia

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I have made a tour now in Pelagiad that will show the player the closest towns and tell some history about them.

 

GhostGate attack is now taking place and you will be avaible to command ordinators to protect morrowind from the ash beasts.

 

now you can build more houses in more towns and you will be avaible to rent guards for your house if there will come any thief at the night when you are not there.

 

You can now join a side group at imperial legion that patrols at different cities at the days and nights, you can now take place in one of the patrols (soon finished)

 

The windows starts to shine at nights just like there are light behind them.

 

You can now join a group of gold hunters that diggs for gold in the northen part of ashlander region.

 

A new guild has opened in Morrowind called "Sense of Fist" where you will be one of the leaders. Will you send out people to do the job or will you do it yourself?

An economic part will be added later to the guild that will allow you to build new guildhalls in different towns and make them work with the buisness.

 

The new travelling merchants around the world will give you quests to find different items for them and other matters.

 

There will be caravans around the world.

 

Expansions to all cities has been added.

 

The sense of Fist guild has now got a economic part which will allow you to buy new guards and sell them. And the guild has now being expanded with slavery that will allow them to capture and set free slaves.

 

A new "Underworld" has been started that will be under the whole morrowind. There will be some cities and other different things down there that will be a secret.

 

You can now meet people in the wilderness that walks around and searches for treasures and other forts like Berandas.

 

There will soon be sailing ships with pirates outside in the seas, with sailable ships.

 

You can now meet bounty hunters if you have a large bounty on your head.

 

You can now go fishing with a pole. You can find baits in the wilderness like nix hound flesh. You will be avaible to compete in fishing contests that will be once evry 100 day in morrowind.

 

You can now throw things like plates all sorts of forks glasses spoons lutes and much more it will be more throwable thing every day and it will be going till all of the things in morrowind including armors will be throwable.

 

You can now buy new sails to the ships you can steal from a pirate. And by the way you can now buy new ships from the shipyard in gnaar mok and khuul. You can hire a crew for your ship and it can only be sailable just on deeper water now.

 

You can light candles with your own torch now or you can light a campfire thats your choice.

 

You will be avaible to build your own town! in different areas. You must offer money to keep the town living and you can now go around in morrowind and ask people to move to your town. You get two people in the beginning. And the way you will build your town is the way you pays it. You can build one town for now and set up two camps.

 

[Working] you will soon be avaible to rally your own packguar and it will do exactly as you says. You must make it at higher lever yourself.

 

You will now be avaible to hold a sword in both of the hands if you have enough strenght. Like now you can hold a imperial brodsword in both one handed way and two handed. And if you holds it in two hand you will have a stronger hit point.

 

There will grow new trees in the regions of morrowind, and in later time there may be some trees added that grows up in red mountain after dagoth urs dead. But it will be most dead plants.

 

-Update Sense of fist-

 

Now there are new quests to the Sense of fist guild, you can now hunt down animals and make cloths of them. And now there has been added some underground organisations that will do the dirty work.

 

The Sense of fist guild has now a bigger task in Vvardenfell, they will now search information and make works for the guards and other secret things that i will not tell.

 

The Sense of fist guild has now so many quests that you probably cant clear them yourself, you will need to send out lower members that will help you to finish the quest.

 

Sense of fist guild are now harder to gain ranks you must fight duels in the vivec arena to take your place as a higher member.

 

You must now deserv to fight duels against the higher persions, you must make special quests and make more regual quests and have higher reputation and speechcraft.

 

The Sense of fist are now a enemy to other few factions and there may be some guild war between them, will you ally one of them and fight agains the other or will you try to make them a alliance?

 

-Update Orginally-

 

Ever wanted to build your dreamhouse? well now you can design your own house as your wish with the new sellers in morrowind.

 

Now some romance has been added to Vvardenfell. You would not call it porno, It is some parts in the romance that will have some more adult features but they are few. Probably you will never come upon them if you are not spending very and then i mean very much time in the romance parts.

 

Wanted to be a smith in a town like pelagiad or some other towns? well now you can! If you want to you can now search jobs like smith clothier trader warshipper sailor and captain. There will after some time be added different sceneranios in each job you've got. Like working on deck while the captain sails trought morrowind to get some slaves or so.

 

Want to play as a bard? heh now you can juggle and dance and play lute and much much more. (Will after some make like in zelda that you can make different tones with the lute but cant script such!!)

 

Almelexia

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Morrowind Uppgrade will even be a large bugfix. The most of the bugs in the game will now be fixed.

 

-1-

 

JOURNAL

DA_Boethiah, 10

BUG "khajiit" isn't capitalised

FIX "Corrected

DA_Boethiah, 10

BUG "M'Aiq" spelt "M'aiq"

FIX Corrected

EB_Clients, 20

BUG Audenian spelt Aundenian

FIX Corrected spelling

EB_Pest, 26

BUG Valius spelt Velius

FIX Corrected spelling

FG_DissaplaMine, 30

BUG "Nix Hounds" instead of "nix-hounds"

FIX Corrected

HH_AshlanderEbony, 200

BUG Edryno spelt Edryon

FIX Corrected spelling

HH_CaptureSpy, 40

BUG Elmussa spelt Elmusa

FIX Corrected spelling

HH_Stronghold, 170

BUG "begin" spelt "being"

FIX Corrected

HH_Stronghold, 130

BUG "experience" instead of "experienced"

FIX Corrected

HH_Stronghold, 120

BUG "that I might could get"... "might" and "could" don't really seem right

FIX Changed to "that I can get"

HH_WinSaryoni

BUG "Rove of Saint Roris" instead of "Robe of Saint Roris"

FIX Changed "Rove" to "Robe"

HR_LostBanner, 10

BUG No "." at end

FIX Added "."

HR_OldFlame, 40

BUG persuasion spelt persuation

FIX Corrected spelling

HR_OldFlame, 40

BUG Toris Saren spelt Tiros

FIX Corrected spelling

HR_OldFlame, 101

BUG Nalvilie spelt Navilie

FIX Corrected spelling

HR_Stronghold, 141

BUG "agree" instead of "agrees"

FIX Corrected

HT_DrakePride, 10

BUG Senise Thindo spelt Sinise

FIX Corrected spelling

HT_Shishi, 10

BUG Faves Andas spelt Faves Anders

FIX Corrected spelling

HT_Stronghold, 10

BUG "to" instead of "two"

FIX Corrected

HT_Stronghold, 60

BUG "Erabenimsun" spelt "Erabinimsun"

FIX Corrected

IC13_rich, 15

BUG Extra "to"

FIX Removed extra word

IC13_rich, 40, 2

BUG Extra "the"

FIX Removed extra word

IC17_Witch, 10, 15

BUG Asha-Ahhe spelt Ashe-Ahhe

FIX Corrected spelling

IC29_Crusher, 10

BUG Anudnabia spelt Anudnubia

FIX Corrected spelling

IL_RescueHermit, 20, 70

BUG "Erabenimsun" spelt "Erabinimsun"

FIX Corrected

IL_RescuePilgrim, 30

BUG Madura Seran is spelt Medura Seran

FIX Corrected spelling

MG_Excavation, 20, 30 x 2

BUG Senilias spelt Senilius

FIX Corrected spelling

MG_PayDues, 10

BUG Marandus spelt Marandas

FIX Corrected spelling

MG_Potion, 100

BUG "Neminda" instead of "Edwinna"

FIX Corrected

MG_WiseWoman, 40, 70, 80, 100

BUG Minabibi spelt Minabi

FIX Corrected spelling

MS_ArenimTomb, 50

BUG Augustus Arenim is spelt Agustus

FIX Corrected spelling

MS_JobashaAbolitionist, 10

BUG Khajiiti spelt Khajiti

FIX Corrected spelling

MT_DB_Contact, 50

BUG "asked for contact" instead of "asked for his contact"

FIX Changed "asked for contact" to "asked for his contact"

MV_AngryTrader, 20

BUG Dondir spelt Dondiir

FIX Corrected spelling

MV_Bastard, 100

BUG Fjol spelt Fjod

FIX Corrected spelling

MV_BountyHunter, 65

BUG Dranas Sarathram spelt Sarathra

FIX Corrected spelling

MV_InnocentAshlander, 30

BUG "my" instead of "me"

FIX Corrected

MV_InnocentAshlanders, 100

BUG "Stentus Tullius" spelt "Stentus Tellius"

FIX Corrected spelling

MV_MissingCompanion, 10, 15, 20, 25 x 3, 30, 35, 40

BUG "nix hounds" instead of "nix-hounds"

FIX Corrected

MV_RunawaySlave, 20, 35, 90, 100, 105, 120, 130

BUG Reeh-Jah spelt Reeh-Ja

FIX Corrected spelling

MV_SlaveMule, 10

BUG Fatleg's Drop Off spelt Dropoff

FIX Corrected spelling

MV_SlaveMule, 112, 115, 75

BUG Im-Kilya spelt Im Kilaya in 112 and Im Kaliya and Im Kilaya in 115 and Im-Kaliya in 75

FIX Corrected spelling

Romance_Ahnassi, 95

BUG Ahnassi spelt Anhassi

FIX Corrected spelling

TG_BalmoraDefenses, 110

BUG Hecerinde spelt Hecerendi

FIX Corrected spelling

TG_BrotherBragor, 50

BUG Shadbak gra-Burbug spelt gar-Burbug

FIX Corrected spelling

Town_Ald_Bivale, 1

BUG Ienas Sarandas spelt Sarandus three times

FIX Corrected spelling

Town_Ald_Llethri, 1

BUG Ienas Sarandas spelt Sarandus twice

FIX Corrected spelling

Town_Aldruhn, 5 - Town_Aldruhn, 10 x 2

BUG Ienas Sarandas spelt Sarandus three times

FIX Corrected spelling

town_balmora, 30, 35

BUG Madrale spelt Medrale

FIX Corrected spelling

town_balmora, 29, 30, 35

BUG Sovor Trandel spelt Trandrel

FIX Corrected spelling

TT_Compassion, 10, 50, 100 & 200

BUG Bulfim gra-Shugarz spelt Shugharz

FIX Corrected spelling

GREETING

Greeting 1: Giras Indaram

BUG "Tuveso Beleth" spelt "Tuveso Beloth"

FIX Corrected

Greeting 4: Ethal Seloth

BUG "Yo're time has come, %PCRace!" should be "Your time has come, %PCRace!"

FIX Corrected

Greeting 4

BUG "You're got corprus..." & "You're for blight..." should be "You've"

FIX Corrected

Greeting 5: Synnolian Tunifus

BUG Odai is spelt incorrectly in scrib greetings

FIX Correct spelling

Changed "Oadi" to "Odai" in the 2 greetings

Greeting 5: Galos Mathendis

BUG "Master Aryon" spelt "Master Ayron"

FIX Corrected

Greeting 5: Falanu Indaren ("Please, can you help me?...")

BUG "nix hounds" instead of "nix-hounds"

FIX Corrected

Greeting 5: Drerel Indaren ("You. Stranger...")

BUG "nix hounds" instead of "nix-hounds"

FIX Corrected

Greeting 5: Botrir ("Hail, stranger! Have you...")

BUG "nix hound" instead of "nix-hound"

FIX Corrected

Greeting 5: Galbedir

BUG "Are you here for scrolls..." has "from" instead of "for"

FIX Corrected

Greeting 5: Jocien Ancois

BUG 3 topics have "Erabenimsun" mispelt "Erabinimsun"

FIX Corrected

Greeting 5: Synnolian ("So. You have brought...")

BUG "it's" instead of "its"

FIX Corrected

Greeting 5: Drulene (" Some hostile Mudcrabs...")

BUG " Some..." instead of "Some..."

FIX Corrected

Greeting 5: Galbedir

BUG "Step right up..." has an extra "and"

FIX Corrected

Greeting 5: Kaye

BUG "I'm sorry to hear that..." is missing a "you"

FIX Corrected

Greeting 9: Molag Mar

BUG "Greetings, %Name." should be "Greetings, %PCName."

FIX Corrected

Greeting 9: Tel Mora

BUG "You're found Tel Mora" should be "You've found Tel Mora"

FIX Corrected

Greeting 9

BUG Adondasi's 3 shipmaster greetings should be assigned to Ano Andaram

FIX Corrected

Greeting 9

BUG Seldus's 3 shipmaster greetings should be assigned to Talmeni Drethan

FIX Corrected

Greeting 9: Khuul ("So, %PCName, back...")

BUG "dud" instead of "did"

FIX Corrected

Greeting 9: Sadrith Mora ("No I don't like you...")

BUG "Sadrith Mora" spelt "Sadrith Moa"

FIX Corrected

Greeting 9: Suran (" What brings you to...")

BUG " What..." instead of "What..."

FIX Corrected

Greeting 9: Seyda Neen (" Welcome to Seyda...")

BUG " Welcome..." instead of "Welcome..."

FIX Corrected

Greeting 9: Maar Gan (" What do you...")

BUG " What..." instead of "What..."

FIX Corrected

PERSUASION

Intimidate Success: Cunius Pelelius

BUG "Stendarr" spelt "Stendar"

FIX Corrected

BOOKS

"bk_a1_1_packagedecoded"

BUG "decoded package" isn't capitalised

FIX Corrected

"bk_Ajira1"

BUG "nix hound" instead of "nix-hound"

FIX Corrected

"bk_ArcturianHeresy"

BUG "and some of it's potential." instead of "and some of its potential."

FIX Corrected

"bk_arrilles_tradehouse"

BUG "tradehouse notice" isn't capitalised

FIX Corrected

"bk_galerionthemystic"

BUG "Galerion" spelt "Galarion"

FIX Corrected

"bk_leaflet_false"

BUG "nix hounds" instead of "nix-hounds"

FIX Corrected

"bk_MixedUnitTactics"

BUG Khajiiti mispelt 2 times

FIX Corrected

"bk_NoteToAmaya"

BUG "your faithful friend," instead of "Your faithful friend,"

FIX Corrected

"bk_saryoni_note"

BUG "note from the Archcanon" isn't capitalised

FIX Corrected

"bk_varietiesoffaithintheempire"

BUG Khajiiti mispelt 2 times

FIX Corrected

"bk_Yagrum's_Book"

BUG "The Blade lends it's weilder" instead of "The Blade lends its wielder"

FIX Corrected

"bk_Yagrum's_Book"

BUG Missing a <BR> before the Daedric Crescent Blade section

FIX Corrected

"BookSkill_Acrobatics2"

BUG Khajiiti mispelt

FIX Corrected

"BookSkill_Alteration1"

BUG "Tharien" spelt "Thalien" 3 times

FIX Corrected

"BookSkill_Conjuration3"

BUG "magic like its their" instead of "magic like it's their"

FIX Corrected

"bookskill_destruction1"

BUG "crystallized" spelt "crystalized", "exponenially" spelt "expotentially", "Anara" spelt "Anana" (3 times), "torches" spelt "torchs"

FIX Corrected

"BookSkill_Enchant2"

BUG "Katariah" spelt "Katarish"

FIX Corrected

"bookskill_hand to hand2"

BUG "it's isn't the tournament" instead of "it isn't the tournament"

FIX Corrected

"BookSkill_Heavy Armor3"

BUG "but it's meaning is not known" instead of "but its meaning is not known"

FIX Corrected

"bookskill_illusion1"

BUG "chooses" spelt "choses"

FIX Corrected

"bookskill_long blade4"

BUG "nix hounds" instead of "nix-hounds"

FIX Corrected

"bookskill_medium armor1"

BUG Khajiiti mispelt 5 times

FIX Corrected

"sc_paper plain"

BUG "paper" isn't capitalised

FIX Corrected

"sc_paper_plain_01_canodia"

BUG "paper" isn't capitalised

FIX Corrected

OBJECTS

Activator: "Ex_aldruhn_roadmarker_01"

BUG "Ald-ruhn" instead of "Ald'ruhn"

FIX Corrected

Activator: "Ex_V_sign_stdeyln_01"

BUG Should be called "Saint Delyn Canton"

FIX Corrected

Activator: "furn_banner_tavern_aldruhncounc"

BUG Named "Ald-ruhn Council Club" instead of "Ald'ruhn Council Club"

FIX Corrected

Activator: "furn_banner_tavern_elven"

BUG Named "Elven Nations CornerClub" instead of "Elven Nations Cornerclub"

FIX Corrected

Activator: "furn_banner_tavern_telaruhn"

BUG Named "Pot and Plaster" instead of "Plot and Plaster"

FIX Corrected

Activator: "furn_banner_tavern_V_TFOG"

BUG "The Flowes of Gold" should be "The Flowers of Gold"

FIX Corrected

Activator: "furn_bannerd_alchemy_suran"

BUG Doesn't have complete name because if doesn't fit.

FIX Changed it to "Ibarnadad: Apothecary"

Apparatus: "apparatus_sm_mortar_01"

BUG Had its name cut off because it didn't fit

FIX Changed name to "SecretMaster's Mortar & Pestle"

Armor: "bound_helm"

BUG Should be named "Bound Helm" not "Bound_Helm"

FIX Corrected

Armor: "dragonbone_cuirass_unique"

BUG Named "Dragonbone cuirass" instead of "Dragonbone Cuirass"

FIX Corrected

Armor: "gauntlet_fists_l_unique" & "gauntlet_fists_r_unique"

BUG Named "Fist f Randagulf Left Gauntlet" & "Fist of Randagulf Rt Gauntlet" which is just stupid

FIX Changed to "Left Fist of Randagulf" and "Right Fist of Randagulf"

Armor: "lbonemold brace of horny fist"

BU Named "Bonemold Brace of Horny Fist" instead of "Bonemold Bracer of Horny Fist"

FIX Corrected

Clothing: "belt of feet of notorgo"

BUG Is incorrectly named "Belt of Iron Will"

FIX Changed name to "Belt of Feet of Notorgo"

Clothing: "Daedric_special01"

BUG Should be named "Tel Fyr Amulet" not "Tel Fyr amulet"

FIX Corrected

Clothing: "ring of the five fingers of pai"

BUG Had its name cut off because it didn't fit

FIX Changed name to "The Five Fingers of Pain"

Clothing: "Zenithar's_Wiles"

BUG Named "Zeinthar's Wiles" instead of "Zenithar's Wiles"

FIX Corrected

Container: "contain_corpse_Arenim00"

BUG Corpse of Augustus called Corpse of Agustas

FIX Corrected spelling

Container: "couldron10" & "couldron_cooked_daedra"

BUG Names mispelt "Couldron" instead of "Cauldron"

FIX Corrected

Container: "duke_wardrobe"

BUG "wardrobe" isn't capitalised

FIX Corrected

Container: "dwrv_chest_divayth00"

BUG Named "Heavy Dweamer Chest" instead of "Heavy Dwemer Chest"

FIX Corrected

Creature: "atronach_frost", "atronach_frost_summon", "atronach_frost_ttmk"

BUG Should be named "Frost Atronach" not "Frost Atronach"

FIX Corrected

Ingredient: "ingred_corprus_weepings_01"

BUG "Coprus weepings" isn't capitalised

FIX Corrected

Ingredient: "ingred_human_meat_01"

BUG " Human Flesh" should be "Human Flesh"

FIX Corrected

Misc: "artifact_bittercup_01"

BUG Should be called "Bitter Cup", not "Bittercup"

FIX Corrected

Misc: "key_dren_storage"

BUG Named "Dren's Storage Sack Key" instead of "Dren's Storage Shack Key"

FIX Corrected

Misc: " key_elmussadamori"

BUG Named "Abebaal Slave Key" when it has nothing to do with the Abebaal slaves

FIX Changed name to "Elmussa Damori's Key"

Misc: "misc_de_goblet_04_dagoth"

BUG Named "House Dagoth cup" instead of "House Dagoth Cup"

FIX Corrected

Misc: "misc_dwrv_ark_cube00"

BUG Named "Dwemer puzzle box" instead of "Dwemer Puzzle Box"

FIX Corrected

Misc: "misc_goblet_dagoth"

BUG Named "House Dagoth cup" instead of "House Dagoth Cup"

FIX Corrected

Weapon: "claymore_Agustas"

BUG Sword of Augustus called Sword of Agustas

FIX Corrected spelling

Weapon: "cruel flame bolt", "cruel shard bolt", "cruel spark bolt", "cruel viper bolt"

BUG Cruel Flame Bolt", "Shard Bolt", "Spark Bolt" and "Viper Bolt" should be single words

FIX Corrected

GAME SETTINGS

Menu: "sNotifyMessage2"

BUG "You can't rest here enemies are nearby." be bad grammar

FIX Changed to "You can't rest here; enemies are nearby."

Menu: "sSoulTrapSuccess"

BUG "Your have trapped a soul" instead of "You have trapped a soul"

FIX Corrected

MAGIC EFFECTS

Sanctuary

BUG Description has extra "the"

FIX Corrected

SCRIPTS

BILL_FG_Nchurdamz01

BUG "Hrelvsuu" instead of "Hrelvesuu"

FIX Corrected

lightofdayScript

BUG "Your had begins to blister..." instead of "Your hand"

FIX Corrected

shrineKummu

BUG "famer" instead of "farmer" twice

FIX Corrected

shrineMaarGan

BUG "Mehrunes Dagon" spelt "Mehrines Dagon" twice

FIX Corrected

CELLS

"Balmora, Rarayn Radarys' House"

BUG Rararyn Radarys' house is incorrectly named

FIX Canged "Balmora, Rarayn Radarys' House" to "Balmora, Rararyn Radarys' House"

TOPICS

"Dwemer artifacts": Habasi

BUG Khajiiti spelt Khajiti

FIX Corrected spelling

"slavery": Galyn Arvel

BUG Khajiiti spelt Khajiti

FIX Corrected spelling

"ash statue": Crassius Curio x 2

BUG "dumping" instead of "dumpling"

FIX Changed "dumping"s to "dumpling"s

"Sleepers"

BUG "has" instead of "have"

FIX Changed "has" to "have"

"Madura Seran": Darius

BUG Madura Seran is spelt Medura Seran

FIX Correct spelling

Corrected 2 "Medura Seran was safe, last I heard" topics

Corrected "So you got Medura Seran out of the camp..." topic

Corrected "I have a eport from Ald Velothi that one of their own, Medura Seran, is being held..." topic

"attribute-damaging"

BUG Magicka referred to as "spell points" and is spelt "magica"

FIX Changed "spell points" to "magicka" and corrected spelling in the dialogues

"attribute-draining"

BUG Extra space after "gash spirit" and magicka is spelt magica

FIX Removed spaces and corrected spelling in dialogues

"absorption spells"

BUG Magicka referred to as "spell points"

FIX Changed "spell points" to "magicka" in dialogues

"restore potions", "restore spells"

BUG Magicka referred to as "spell points"

FIX Changed "spell points" to "magicka" in dialogue

"fortify potions"

BUG Magicka referred to as "spell points"

FIX Changed "spell points" to "magicka" in dialogue

"toxic potions"

BUG Magicka referred to as "spell points"

FIX Changed "spell points" to "magicka" in dialogue

"annoying fool": Miun-Gei

BUG "and" is spelt "an"

FIX Changed "an" to "and"

"blight storms": Yakum Hairshashishi

BUG "no" is spelt "not"

FIX Changed "not" to "no"

"stronghold": Dondos Driler

BUG Refers to the contract and land deed as 'it' instead of 'they'

FIX Changed "Yes, here it is." to "Yes, here they are."

"More Blight Storms", "latest rumors": Merchants ("The blight storms have...")

BUG "The price of everything is got to go up." instead of "has got to go up"

FIX Changed "is" to "has"

"blight disease" ("An diseased kwama mine is a...")

BUG "An" instead of "A"

FIX Fix spelling

Changed "An" to "A"

"outlander" x 3

BUG Morrowind spelt Morrrowind

FIX Corrected spelling

"guar hide shipment": Marsus Tullius

BUG "Stentus Tullius" spelt "Stents Tullius"

FIX Corrected spelling

"donate Cyrodilic brandy"

BUG Bacola Closcius spelt Bacola Closius

FIX Corrected spelling

"work": Llether Vari

BUG Ienas Sarandas spelt Sarandus twice

FIX Corrected spelling

"work": Bivale

BUG Ienas Sarandas spelt Sarandus

FIX Corrected spelling

"Talos Cult": Darius

BUG Oritius spelt Orius

FIX Corrected spelling

"Haj-Ei": Suran (Disp 60)

BUG Dranas Sarathram spelt Sarthram

FIX Corrected spelling

"Shurdan-Raplay"

BUG Pierlette Rostorard spelt Rostorad

FIX Corrected spelling

"compassion" x 4

BUG Bulfin gra-Shugarz spelt Shugharz

FIX Corrected spelling

"Dwemer artifacts": Hla Oad

BUG Fatleg's spelt FatLeg's

FIX Corrected spelling

"Orders": Darius

BUG gro-Ogdum spelt gro-Ogdun

FIX Corrected spelling

"proof": Darius

BUG gro-Ogdum spelt gro-Odgum

FIX Corrected spelling

"bad people" x 2

BUG Sovor Trandel spelt Trandrel

FIX Corrected spelling

"sealed Daedric ruin"

BUG Anudnabia spelt Anudnubia

FIX Corrected spelling

"sealed Daedric ruin"

BUG Anudnabia spelt Andunabia

FIX Corrected spelling

"chores": Aryon

BUG Andas spelt Andes

FIX Corrected spelling

"Shishi": Aryon

BUG Andas spelt Andes 4 times in 3 dialogues

FIX Corrected spelling

"stoneflower petals": Ajira

BUG Extra "the"

FIX Removed extra word

"evidence of corruption": Cunius Pelelius

BUG "Stendarr" spelt "Stendar"

FIX Corrected

"conspiracy against the Emperor"

BUG "Arius" spelt "Aurius"

FIX Corrected

"geography of Morrowind" x 4 ("The rocky, rugged...")

BUG "Vvardenfell" spelt "Vvardenfel"

FIX Corrected

"Morrowind": Imperial Cult/Legion x 3

BUG "Vvardenfell" spelt "Vvardenfel"

FIX Corrected

"Morrowind lore" ("There are three cultures...")

BUG "Vvardenfell" spelt "Vvardenfel"

FIX Corrected

"Morrowind lore" ("Three cultures live on...")

BUG "Vvardenfell" spelt "Vvardenfel"

FIX Corrected

"someone in particular": Sadrith Mora x 3

BUG "Dirty" spelt "Durty"

FIX Corrected

"specific place": Sadrith Mora

BUG "Dirty" spelt "Durty"

FIX Corrected

"someone in particular": Hla Oad

BUG "Fatleg's" spelt "Fat Leg's"

FIX Corrected

"specific place": Hla Oad

BUG "Fatleg's" spelt "Fat Leg's"

FIX Corrected

"deliver the payment"

BUG "moonsugar" instead of "moon sugar"

FIX Corrected

"recruit some miners": Savile Imayn

BUG "Ores" spelt "Oren"

FIX Corrected

"taxes from Gnisis": Hlaren Ramoran

BUG "acquaintance" spelt "aquaintance"

FIX Corrected

"sculptor": Caldera

BUG "Gemain" spelt "Gemaine"

FIX Corrected

"slave rebellion": Eleedal-Lei ("Have you found the key?...)

BUG "let" spelt "ley"

FIX Corrected

"Brallion's Ring": Stacey ("Braillon is dead?...")

BUG "Brallion" spelt "Braillon"

FIX Corrected

"Garisa Llethri"

BUG "Garisa" spelt "Garis"

FIX Corrected

"Advancement": Athyn ("To become a...")

BUG "Garisa" spelt "Garis"

FIX Corrected

"rent and taxes": Crassius ("A few drakes...")

BUG "worldly" spelt "worldy"

FIX Corrected

"Banden Indarys": Crassius ("House Redoran...")

BUG "disappoint" spelt "disapoint"

FIX Corrected

"maiden's token": Varona ("How dare you...")

BUG "Allimir" spelt "Alimir"

FIX Corrected

"Ashimanu Mine" ("The diseased...")

BUG "abandoned" spelt "abandonded"

FIX Corrected

"Morvayn Manor" x 2

BUG "Morvayn" spelt "Morvyan"

FIX Corrected

"ash statue": Lloros ("This ash statue...")

BUG "Morvayn" spelt "Morvyan"

FIX Corrected

"Morvayn Manor" ("I am a widow...")

BUG "received" spelt "recieved"

FIX Corrected

"little advice": Camonna Tong

BUG "Camonna" spelt "Cammona"

FIX Corrected

"outlander": Camonna Tong

BUG "Camonna" spelt "Cammona"

FIX Corrected

"Services": Suran

BUG "gro-Muzgub" spelt "gro-Muzgúb"

FIX Corrected

"little secret": Hides-His-Foot

BUG "Orvas" spelt "Orvan"

FIX Corrected

"latest rumors": Vivec ("You'd think she'd...")

BUG "Ilmeni" spelt "Ilmene"

FIX Corrected

"Imperial cult": Caius

BUG "enlightenment" spelt "enlightment"

FIX Corrected

"Foyada Mamaea"

BUG "Mamaea" spelt "Mamamea"

FIX Corrected

"Drinar Varyon": Imsin ("I believe Drinar...")

BUG "Ald-ruhn" spelt "Ald-Ruhn"

FIX Corrected

"Orders": Imsin ("Dwemer artifacts...")

BUG "Ald-ruhn" spelt "Ald-Ruhn"

FIX Corrected

"Seven trials" ("You have been named...")

BUG "Urshilaku" spelt "Urshilkau"

FIX Corrected

"Tarvyn Faren" ("Thanks to you...")

BUG "Faren" spelt "Feran"

FIX Corrected

"Farvyn Oreyn"

BUG "Oreyn" spelt "Oreyen"

FIX Corrected

"Rels Tenim" ("Rels Tenim?...")

BUG "Ahemmusa" spelt "Ahemussa"

FIX Corrected

"Orvas Dren": Hlaalu

BUG "Ascadian" spelt "Ascandian"

FIX Corrected

"moon sugar" x 2

BUG "Elsweyr" spelt "Elseweyr"

FIX Corrected

"game rats": Edryno ("Ynging just told me...") x 2

BUG "Yngling" spelt "Ynging"

FIX Corrected

"game rats": Edryno ("I just gave you a key...")

BUG "Half_Troll" instead of "Half-Troll"

FIX Corrected

"raw ebony" x 2

BUG "crystallized" spelt "crystalized"

FIX Corrected

"ultimatum" ("You have already cleansed...")

BUG "Ashalmimilkala" spelt "Ashalmimilka"

FIX Corrected

"Nchuleft" ("This Dwemer ruin...")

BUG Extra "from"

FIX Removed extra word

"Counsel": Sonummu ("So you are the outlander...")

BUG "Ashkahn" instead of "Ashkhan"

FIX Corrected

"ash yam" x 2

BUG "Ascadian Isles" spelt "Ascadians Isles"

FIX Corrected

"Rabinna" ("Are you going to...") x 2

BUG "here here" instead of "her here"

FIX Corrected

"Orders": Caius ("So. You say Hasphat...")

BUG "actually" spelt "actuallly

FIX Corrected

"Orders": Eydis ("Helaviane Desele...") x 2

BUG "Helviane" spelt "Helaviane"

FIX Corrected

"Orders": Persius ("I don't have much...")

BUG "gro-Aglakh" spelt "gro-Uglakh"

FIX Corrected

"riddle": Salyn ("You are doing better...")

BUG "expected" spelt "expceted"

FIX Corrected

"Enamor": Stacey ("Saryn Sarethi...")

BUG "Salyn" spelt "Saryn"

FIX Corrected

"talking mudcrab merchant": M'Aiq

BUG "M'Aiq" spelt "M'aiq"

FIX Corrected

"saber"

BUG "saber" spelt "sabre"

FIX Corrected

"wild nix hounds"

BUG Should be "wild nix-hounds"

FIX Corrected

"blighted creatures" x 2

BUG "nix hound" instead of "nix-hound"

FIX Corrected

"pack of nix-hounds"

BUG "nix hounds" instead of "nix-hounds"

FIX Corrected

"wild nix-hounds" ("Well, hopefully...")

BUG "nix hounds" instead of "nix-hounds"

FIX Corrected

"Dissapla Mine" x 3

BUG "Nix Hounds" instead of "nix-hounds"

FIX Corrected

"Dissapla Mine" ("I hope Teres...")

BUG "nix hounds" instead of "nix-hounds"

FIX Corrected

"Dissapla Mine" ("A pack of nix-hounds...")

BUG "nix hounds" instead of "nix-hounds" twice

FIX Corrected

"herd animals" x 2

BUG "Wild guard" instead of "Wild guars"

FIX Corrected

"small predators" x 2

BUG Messed up

FIX Corrected

"diseased creatures" x 2

BUG ";" instead of ","

FIX Corrected

"Telvanni Hortator": Aryon ("Yes, I understand...") x 2

BUG Extra "to"

FIX Corrected

"Sud"

BUG "Dagon Fel" spelt "Dagon fell"

FIX Corrected

"pressing business" ("Yes. Most pressing...")

BUG "Ald'ruhn" spelt "Ald-ruhn" twice

FIX Corrected

"Lucan's shipment" ("That's right. Just tell...")

BUG "Ald'ruhn" spelt "Ald-ruhn"

FIX Corrected

"do me a favor" ("As I've told you...")

BUG "Ald'ruhn" spelt "Ald-ruhn"

FIX Corrected

"someone killed" ("Yes. I need to...")

BUG "Ald-Skar" instead of "Ald Skar"

FIX Corrected

"egg mining" ("Ilasour Tansumiran and...")

BUG "And now, If..." instead of "And now, if..."

FIX Corrected

"join the Morag Tong": Movis

BUG "larned that their ways not as honorable as the Morag Tong." insteadof "learned that their ways are not as honorable as the Morag Tong's."

FIX Corrected

"stronghold": Dondos ("I have given...")

BUG "begin" spelt "being"

FIX Corrected

"stronghold": Dondos ("Yes, everything seems...")

BUG "begin" spelt "being"

FIX Corrected

"make amends": Nileno ("Yes, you've been expelled...")

BUG Extra "might"

FIX Removed "might"

"Bitter Cup": Stacey ("So Eydis took the...")

BUG Extra word

FIX Removed "could"

"Corky": Drulene ("Corky, huh?...")

BUG Extra word

FIX Removed "might"

"want to be ashkhan": Han-Ammu x 10

BUG "Erabenimsun" mispelt "Erabinimsun"

FIX Corrected

"mabrigash": Assaba-Bentus ("I am a hunter...")

BUG "Erabenimsun" mispelt "Erabinimsun" twice

FIX Corrected

"Vassir Didanat Mine" ("The ebony mine?...")

BUG "it's" instead of "its"

FIX Corrected

"maiden's token": Imsin ("Yes, thank you...")

BUG "it's" instead of "its"

FIX Corrected

"Spell Breaker"

BUG "it's" instead of "its"

FIX Corrected

"halberd"

BUG "it's" instead of "its"

FIX Corrected

"Lette" ("Has Lette been cured?...")

BUG "it's" instead of "its"

FIX Corrected

"armor repair debts": Tidros ("Talk to my brother...")

BUG "its" instead of "it's"

FIX Corrected

"Fighters Guild": Persius ("Sjoring Hard-Heart...")

BUG "its" instead of "it's"

FIX Corrected

"Morrowind lore" ("When you've joined...")

BUG "its" instead of "it's"

FIX Corrected

"some notorious thieves" ("Yes, just a few...")

BUG "your" instead of "you"

FIX Corrected

"Inanius egg mine": Suran

BUG "Serjo" spelt "Ser"

FIX Corrected

"Odirniran": Milyn Faram ("Is Remasa Othril...")

BUG "every" instead of "ever"

FIX Corrected

"Odirniran": Milyn Faram ("Is Remasa Othril...")

BUG Extra "is"

FIX Corrected

"join the Morag Tong": Eno ("Feruren Oran...")

BUG "weather" instead of "whether"

FIX Corrected

"Ahemmusa": Skink

BUG " The..." instead of "The..."

FIX Corrected

"Mouth": Telvanni ("I am a Mouth...")

BUG No '.' at end

FIX Corrected

"Talos" x 4

BUG Line break between "took a" instead of a space

FIX Corrected

"some notorious thieves" ("You will?...")

BUG "has" instead of "have"

FIX Corrected

"Sixth House cult": Hasphat

BUG "or the Empire" instead of "and the Empire"

FIX Corrected

"Morrowind lore" ("you know why we...")

BUG Should have a capital 'y' in "you"

FIX Corrected

"Nereverine" ("The Temple says Vivec...")

BUG Double space between words

FIX Corrected

 

-2-

 

HELLO VOICES

Eigma Hello Voices

BUG "Today's your lucky day, outlander, so let's hear it." should be "Today's your lucky day, so let's hear it."

FIX Corrected (and removed comment about outlander being in there still)

Kar Alber Hello Voices

BUG "I'm ready for enything. Go ahead, outlander." should be "I'm ready for anything. Go ahead."

FIX Corrected (and removed comment about outlander being in there still)

Male Argonian Hello Voice (Disp 80)

BUG "Greetings, Muthersera" - "Muthsera" spelt "Muthersera"

FIX Corrected

Male Argonian Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Argonian Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Argonian Hello Voice (Disp 30)

BUG PC Clothing <= 500 below <= 100 so is never said

FIX Moved <= 50 voice above <= 100

Male Argonian Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Argonian Hello Voice (Disp 10)

BUG " A hated one." should be "A hated one."

FIX Corrected

Male Argonian Hello Voice (Disp 10)

BUG PC Clothing <= 50, <= 150, <= 250 incorrectly ordered so lower two are never said

FIX Made order <= 50, <= 150, <= 250

Female Redguard Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Redguard Hello Voice (Disp 50)

BUG "Greetings madame. Can I do something for you?" - Should be "Greetings, madame"

FIX Corrected

Female Redguard Hello Voice (Disp 30)

BUG PC Clothing <= 100, <= 150, <= 250 incorrectly ordered so lower two are never said

FIX Made order <= 100, <= 150, <= 250

Female Redguard Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Redguard Hello Voice (Disp 10)

BUG PC Cothing <= 50, <= 100, <= 250 incorrectly ordered so lower two are never said

FIX Made order <= 50, <= 100, <= 250

Female Khajiit Hello Voice

BUG "A night's rest and you'll be good as new." should be "be as good as new"

FIX Corrected

Female Khajiit Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 voice so is never said

FIX Moved >= 1000 voice above >= 100 voice

Female Slave Khajiit Hello Voice (Disp 70)

BUG PC Crim Voice doesn't check for if PC is criminal

FIX Add criminal check

Added "Function PC Crime Level >= 100"

Female Slave Khajiit Hello Voice (Disp 70)

BUG PC Crim is below general slave voice and is therefore never said

FIX Moved Crim voice above general one

Female Khajiit Hello Voice (Disp 70)

BUG Argonian and Bosmer races have incorrect voice files

FIX Switched files to correct ones

Female Khajiit Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Khajiit Hello Voice (Disp 50)

BUG Health Percent <= 50 check Health instead of percentage

FIX Changed to check percentage

Changed to "Function PC Health Percent <= 50" check

Female Khajiit Hello Voice (Disp 30)

BUG "Why does it appoach?" - Should be "approach"

FIX Corrected

Female Khajiit Hello Voice (Disp 30)

BUG PC Clothing has <= 1000, <= 2000 when it should be >= 1000 and >= 2000

FIX Corrected and reordered

Female Khajiit Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Khajiit Hello Voice (Disp 10)

BUG PC Clothing has <= 1000, <= 2000 when it should be >= 1000 and >= 2000

FIX Corrected and reordered

Female Khajiit Hello Voice (Disp 10)

BUG "Does it want to feel Khajiti claws?" should be spelt "Khajiiti"

FIX Corrected

Male Khajiit Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Khajiit Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Khajiit Hello Voice (Disp 30)

BUG PC Clothing has <= 1000, <= 2000 when it should be >= 1000 and >= 2000

FIX Corrected and reordered

Male Khajiit Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Khajiit Hello Voice (Disp 10)

BUG PC Clothing has <= 1000, <= 2000 when it should be >= 1000 and >= 2000

FIX Corrected and reordered

Male Khajiit Hello Voice (Disp 10)

BUG "Ahh another pointy-eared fool." should be "Ah, another pointy-eared king of nothing."

FIX Corrected

Female Imperial Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Imperial Hello Voice (Disp 50)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Imperial Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Imperial Hello Voice (Disp 30)

BUG "I applaud your creativity..." shouldn't end in "outlander"

FIX Removed ", outlander"

Female Imperial Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Redguard Hello Voice

BUG Check for Clothing = 0 instead of <=

FIX Corrected

Male Redguard Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Redguard Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Redguard Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Orc Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Orc Hello Voice (Disp 50)

BUG "I hate this weather." should be "Curse this weather."

FIX Corrected

Male Orc Hello Voice (Disp 50)

BUG "I hate this weather." should be "Only fools find comfort in these storms."

FIX Corrected

Male Orc Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Changed >= 100 to >= 1000 and >= 1000 to >= 100. They seemed to fit in better with what was being said

Male Orc Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Changed >= 100 to >= 1000 and >= 1000 to >= 100. They seemed to fit in better with what was being said

Female Orc Hello Voice (Disp 70)

BUG "You need not be afraid. Only fools earn y anger." should say "You need not be afraid. Welcome. Only fools earn my anger."

FIX Inserted "Welcome."

Female Orc Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Orc Hello Voice (Disp 70)

BUG "How distressing, you've been wounded, friend. You should find a healer." should say "How distressing, you're badly wounded, friend. You should find a healer, quickly."

FIX Corrected

Female Orc Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Changed >= 100 to >= 100 and >= 1000 to >= 100. They seemed to fit in better with what was being said

Female Orc Hello Voice (Disp 10)

BUG "By what right do you distrub me?" - "disturb" spelt "distrub"

FIX Corrected

Female Orc Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Changed >= 100 to >= 100 and >= 1000 to >= 100. They seemed to fit in better with what was being said

Female Nord Hello Voice (Disp 70)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected and reordered

Female Nord Hello Voice

BUG "Don't stand about." should be "Don't stand about. Get moving."

FIX Corrected

Female Nord Hello Voice (Disp 30)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected and reordered

Female Nord Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

8 Male Nord Hello Voices (Disp 50)

BUG " What say you..." instead of "What say you..."

FIX Corrected

Male Nord Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Nord Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Nord Hello Voice (Disp 10)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected

Male Imperial Hello Voice

BUG "Well met." should be "Well met, outlander. What is it?"

FIX Corrected

Male Imperial Hello Voice

BUG PC Crim >= 1000 at top blocks off other comments.

FIX Make it Voice for Disp 70

Copied to Disp 70 section and deleted original

Male Imperial Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Imperial Hello Voice

BUG "Your bidding, sir?" is set for females instead of males

FIX Changed to "Function Same Sex = 1" check

Male High Elf Hello Voice

BUG "Please, madame..." is set for males instead of females

FIX Changed to "Function Same Sex = 0" check

Male High Elf Hello Voice

BUG "Ah, there's an intelligent face." cuts off following voices.

FIX Moved it below other voices

Male High Elf Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male High Elf Hello Voice

BUG "Yes, madame?" is set for males not females

FIX Changed to "Function Same Sex = 0" check

Male High Elf Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male High Elf Hello Voice

BUG "You try my patience." should be "You try my patience, outlander."

FIX Corrected

Male & Female High Elf Hello Voice (Disp 10)

BUG "You're trying my patience, Cyrodil." - "Cyrodil" spelt "Cryodil"

FIX Corrected

Male High Elf Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female High Elf Hello Voice (Disp 80)

BUG "You seem quite intruiging..." - "intriguing" spelt "intruiging"

FIX Corrected

Female High Elf Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female High Elf Hello Voice

BUG "Wht happened to you? A healer can help your wounds." should have "tend", not "help"

FIX Corrected

Female High Elf Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female High Elf Hello Voice (Disp 30)

BUG Clothing voices have incorrect values (way too high)

FIX Cange the values to the same as the other races and remove Reputation checks

Removed reputation checks

Changed first to "Function PC Clothing Modifier <= 20" check

Changed second to "Function PC Clothing Modifier <= 50" check

Changed third to "Function PC Clothing Modifier <= 100" check

Female High Elf Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female High Elf Hello Voice (Disp 10)

BUG Clothing voices have incorrect values (way too high)

FIX Cange the values to the same as the other races and remove Reputation checks

Removed reputation checks

Changed first to "Function PC Clothing Modifier <= 20" check

Changed second to "Function PC Clothing Modifier <= 50" check

Changed third to "Function PC Clothing Modifier <= 100" check

Female Dark Elf Hello Voice

BUG "You carry an infection..." has "other" instead of "others"

FIX Corrected

Female Dark Elf Hello Voice (Disp 70)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected and reordered

Female Dark Elf Hello Voice (Disp 70)

BUG "You're actions precede you" should be "Your actions"

FIX Corrected

2 Male & 2 Female Dark Elf Hello Voices (Disp 30, 10)

BUG "Pathetic creature. You should learn..." - "yourself" spelt "youself"

FIX Corrected

Female Dark Elf Hello Voice (Disp 30)

BUG 3 Clothing comments have incorrect values in checks (Way too high)

FIX Change the values to the same as the other races

Changed first to "Function PC Clothing Modifier <= 20" check

Changed second to "Function PC Clothing Modifier <= 50" check

Changed third to "Function PC Clothing Modifier <= 100" check

Female Dark Elf Hello Voice (Disp 30)

BUG "Make it quick, Khajit." should be spelt "Khajiit"

FIX Corrected

Female Dark Elf Hello Voice (Disp 10)

BUG "I have no time for you, Khajit." should be spelt "Khajiit"

FIX Corrected

Male Dark Elf Hello Voice (Temple, Disp 10)

BUG "If you're here for trouble..." - "trouble,you'll" has no space between words

FIX Added space

Male Dark Elf Hello Voice (Disp 90)

BUG 3 Reputation comments out of order

FIX Corrected

Male Dark Elf Hello Voice (Disp 70)

BUG 3 Reputation comments out of order

FIX Corrected

Male Dark Elf Hello Voice (Disp 70)

BUG "You'e actions precede you outlander." should be "Your actions precede you, outlander."

FIX Corrected

Male Dark Elf Hello Voice (Disp 70)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected and reordered

Male Dark Elf Hello Voice (Disp 50)

BUG 3 Reputation comments out of order

FIX Corrected

Male Dark Elf Hello Voice (Disp 30)

BUG "Make it quick, Khajit." should be spelt "Khajiit"

FIX Corrected

Male Dark Elf Hello Voice

BUG "If you don't leave, I'll toss you into the drink!" should be "in the drink!"

FIX Corrected

Male Dark Elf Hello Voice

BUG PC Crim >= has >= 1000

FIX Changed to >= 100

Female Breton Hello Voice (Disp 90)

BUG Rank Requirement >= 20 check instead of Random100 >= 20

FIX Changed to "Global Random100 >= 20" check

Female Breton Hello Voice (Disp 70)

BUG Random100 >= 100 check instead of PC Crime >= 100

FIX Changed to "Function PC Crime Level >= 100" check

Female Breton Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Breton Hello Voice (Disp 50)

BUG Faction Rank Difference instead of Faction Reaction High twice

FIX Canged to "Function Reaction Low <= -2" and "Function Reaction High >= 2" checks

Female Breton Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Breton Hello Voice (Disp 30)

BUG >= instead of <= in the 3 clothing voices

FIX Changed to <=

Male & Female Breton Hello Voice (Disp 10)

BUG "Not now, Orc." is "Now now, Orc."

FIX Corrected

Female Breton Hello Voice (Disp 10)

BUG Disease has "Ge away before you infect me!" instead of "Ewww! Get away before you infect me!"

FIX Corrected

Female Breton Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Breton Hello Voice (Disp 10)

BUG "Whoever gave you such a beating diserves a reward." should be "Whoever gave you such a beating deserves a drink."

FIX Corrected

Male Breton Hello Voice (Disp 90)

BUG "My pleasure, madame. Truly." set for males not females

FIX Changed to "Function Same Sex = 0" check

Male Breton Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Breton Hello Voice (Disp 50)

BUG "Training for the right price." should be "Training, for the right price."

FIX Corrected

Male Breton Hello Voice (Disp 50)

BUG "Can I be of service to you?" should be "Good day to you, outlander. Can I be of service to you?"

FIX Corrected

Male Breton Hello Voice (Disp 50)

BUG Reaction Low >= -2 instead of <= -2

FIX Corrected

Male Breton Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Breton Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Male Wood Elf Hello Voice (Disp 90)

BUG "I thin you're a thief, because you've stolen my heart." topic is set to males, not females

FIX Corrected

Male Wood Elf Hello Voice (Disp 70)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected and reordered

Male Wood Elf Hello Voice (Disp 50)

BUG "Out with it, woman!" is set to male, not female

FIX Corrected

Male Wood Elf Hello Voice (Disp 50)

BUG "Well, what is this about?"and "Go ahead." voices block off the following ones because there are no conditions

FIX Add checks using Random100

Added "Global Random100 >= 15" check to first

Added "Global Random100 >= 10" check to first

Male Wood Elf Hello Voice (Disp 30)

BUG "If your clothes are..." - "indication" spelt "indictation"

FIX Corrected

Male Wood Elf Hello Voice (Disp 30)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected and reordered

Male Wood Elf Hello Voice (Disp 30)

BUG "Shouldn't ou be at your post?" checks for Faction Rank Difference <= 1 instead of <= -1

FIX Corrected

Male Wood Elf Hello Voice (Disp 30)

BUG "s it really necessary that we talk?" has no conditions so blocks off later voices

FIX Add a check using Random100

Added "Global Random100 >= 10" check

Male & Female Wood Elf Hello Voice (Disp 10)

BUG "Avoid the guard..." - "til tommorrow" should be "'til tomorrow"

FIX Corrected

Male Wood Elf Hello Voice (Disp 10)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected and reordered

Female Wood Elf Hello Voice (Disp 90)

BUG "I think you're athief, because you've stolen my heart." checks for other races, not wood elves

FIX Change to check for Wood Elves

Changed to "Function Same Race = 1" check

Female Wood Elf Hello Voice (Disp 70)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected

Female Wood Elf Hello Voice (Disp 70)

BUG Checks for Health Percent instead of PC Health Percent

FIX Corrected

Female Wood Elf Hello Voice (Disp 50)

BUG "Plese. I'm listening." and "Go ahead." both have no conditions so second is never said

FIX Add Random100 check to first

Added "Global Random100 >= 10" check

Female Wood Elf Hello Voice (Disp 30)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected

Female Wood Elf Hello Voice (Disp 30)

BUG "Shouldn't you be at your post?" checks Rank Difference < 1 instead of <= -1

FIX Corrected

Female Wood Elf Hello Voice (Disp 20)

BUG PCRace checks instead of Random100 twice

FIX Corrected

Female Wood Elf Hello Voice (Disp 10)

BUG PC Crim >= 100 and >= 1000 are on the wrong ones.

FIX Corrected

Female Argonian Hello Voice (Disp 80)

BUG "Greetings, Muthersera." - "Muthsera" spelt "Muthersera"

FIX Corrected

Female Argonian Hello Voice (Disp 70)

BUG "Your bidding, muthsera?" - "Muthsera" has no capital 'm'

FIX Capitalised 'm'

Female Argonian Hello Voice (Disp 70)

BUG Rndom100 >= 20 and >= 60 are swapped positions and >= 20 has = 20 instead

FIX Switch the positions and correct

Changed "Global Random100 = 20" to "Global Random100 >= 60"

Changed "Global Random100 >= 60" to "Global Random100 >= 20"

Female Argonian Hello Voice (Disp 70)

BUG "Your bidding, Muthsera?" has Not Race Argonan check, when speaker has to be Argonian. Also blocks another slave voice below

FIX Change to Random100 check

Changed "Not Race Argonian = 1" check to "Global Random100 >= 10"

Female Argonian Hello Voice (Disp 70)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Argonian Hello Voice (Disp 70)

BUG Slae voice has "Not Race Argonian" check when speaker's race has to be Argonian

FIX Removed check

Female Argonian Hello Voice (Disp 50)

BUG "Thiss warmblood has questions?" instead of "This warmblood wants something?"

FIX Corrected

Female Argonian Hello Voice (Disp 50)

BUG "Death is upon you. Yu should find a healer." has Random100 check instead of PC Health Percent <= 10

FIX Corrected

Female Argonian Hello Voice (Disp 50)

BUG "I looks unwell, unhealthy..." has PC Health check instead of PC Health Percent

FIX Corrected

Female Argonian Hello Voice (Disp 50)

BUG Slave voice has "Not Race Argonian" check when speaker must be Argonian

FIX Removed check

Female Argonian Hello Voice (Disp 30)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

Female Argonian Hello Voice (Disp 10)

BUG " A hated one." should be "A hated one."

FIX Corrected

Female Argonian Hello Voice (Disp 10)

BUG PC Crim >= 1000 below >= 100 so is never said

FIX Moved >= 1000 voice above >= 100

ATTACK VOICES

Male Aundae Attack Voice

BUG "RARRRAR!" should be "HA!"

FIX Corrected

Male Aundae Attack Voice

BUG "Grrrrrr!" should be "Haha!"

FIX Corrected

Male Aundae Attack Voice

BUG "Hmm!" should be "Die!"

FIX Corrected

Male Aundae Attack Voice

BUG <Can't remember what> should be "Hahahahahah!"

FIX Corrected

Female Berne Attack Voice

BUG "Arrgh!" should be "Seize her!"

FIX Corrected

Female Berne Attack Voice

BUG "Rarrgh!" should be "Seize him!"

FIX Corrected

2 Female Berne Attack Voices

BUG "Seize her!" & "Seize him!" are played no matter what the player's gender

FIX Change so they are played depending on the player's gender

Changed "Seize her!" check to "Global Random100 >= 60"

Added "Function PC Sex = 0" check to "Seize him!"

Added "Function PC Sex = 1" check to "Seize her!"

Female Berne Attack Voice

BUG "HA!" should be "Rargh!"

FIX Corrected

Female Berne Attack Voice

BUG "Die!" should be "Hurrgh!"

FIX Corrected

Male Quarra Attack Voice

BUG "Hiss!" should be "Arrgh!"

FIX Corrected

Female Quarra Attack Voice

BUG "Arrgh!" should be "Seize her!"

FIX Corrected

Female Quarra Attack Voice

BUG "Rarrgh!" should be "Seize him!"

FIX Corrected

2 Female Quarra Attack Voices

BUG "Seize her!" & "Seize him!" are played no matter what the player's gender

FIX Change so they are played depending on the player's gender

Changed "Seize her!" check to "Global Random100 >= 60"

Added "Function PC Sex = 0" check to "Seize him!"

Added "Function PC Sex = 1" check to "Seize her!"

Female Quarra Attack Voice

BUG <Can't remember what> should be "Hughn!"

FIX Corrected

Merta's Attack Voices

BUG 2nd to 5th voices have incorrect filenames: "CrAtk_NF" instead of "CrAtk_vNF"

FIX Corrected

Female Orc Attack Voice

BUG "Coward!" should be "Hold still, coward!"

FIX Corrected

Male Imperial Attack Voice

BUG "I've triffled..." - "trifled" spelt "triffled"

FIX Corrected

Female Argonian Attack Voice

BUG "ahahaha!" should be "Help!" (actually, I can't tell what it is, but this is closer)

FIX Corrected

FLEE VOICES

Male Orc Flee Voice

BUG "I have no more quarrel with you." should be "This fight is over!"

FIX Corrected

Male High Elf Flee Voice

BUG "ver here! I'm under attack!" should be "Over here! Over here! I'm under attack!"

FIX Corrected

Male Dark Elf Flee Voice

BUG "I'm being attacked. Help!" should be "I'm being attacked!"

FIX Corrected

HIT VOICES

Aundae Vampire 4 Hit Voice

BUG Should be "Hahahahaha" not "Hiss"

FIX Corrected

Berne Vampire 4 Hit Voice

BUG Should be "Rarrrgh!" not "SSssst!"

FIX Correcte

Female Redguard Hit Voice

BUG "Growl." should be "Gasp."

FIX Corrected

Female Redguard Hit Voice

BUG "Groan." should be "Cough."

FIX Corrected

Female Khajiit Hit Voices

BUG "Hiss." voices aren't hisses.

FIX Changed first three to "Arrgh." and last to "Grunt."

Female Khajiit Hit Voice

BUG "Fetcher!" should be "Groan."

FIX Corrected

Male Khajiit Hit Voice

BUG "Hugnh!" should be "Fetcher!"

FIX Corrected

Female Imperial Hit Voices

BUG "Hiss." voices aren't hisses

FIX Changed 1st to "Grunt." and 2nd to "Ow!"

Female Imperial Hit Voice

BUG "Grunt." is "Ow!"

FIX Corrected

Female Imperial Hit Voice

BUG "Fetcher!" should be "Grunt."

FIX Corrected

Female Imperial Hit Voice

BUG "Hiss." should be "Grunt."

FIX Corrected

Male Redguard Hit Voice

BUG "Scream." & "Yell." should be "Grunt."

FIX Corrected

Male Orc Hit Voice

BUG "AAAIIEE." should be "Growl."

FIX Corrected

Male Orc Hit Voice

BUG "AAAIIEE" should be "Groan."

FIX Corrected

Female Orc Hit Voice

BUG "AAAIIEE."'s & "Fetcher!" should be "Grunt."

FIX Corrected

Female Nord Hit Voice

BUG "Growl." should be "Gasp."

FIX Corrected

Female Nord Hit Voice

BUG "Yell." -> "Growl."

FIX Corrected

Female Nord Hit Voice

BUG "Scream." -> "Grunt."

FIX Corrected

Female Nord Hit Voice

BUG "Gasp." -> "Scream."

FIX Corrected

Female Nord Hit Voice

BUG "Cough." -> "Scream."

FIX Corrected

Female Nord Hit Voice

BUG "Growl." -> "Grunt."

FIX Corrected

Female Nord Hit Voice

BUG "Grunt." -> "Cough.

FIX Corrected

Female High Elf Hit Voice

BUG "Fetcher!" -> "Groan."

FIX Corrected

Male Breton Hit Voice

BUG "Fetcher!" -> "AAAIIEE."

FIX Corrected

Male Breton Hit Voice

BUG "AAAIIEE." -> "Grunt."

FIX Corrected

Female Wood Elf Hit Voice

BUG "AIIEEE." -> "Grunt."

FIX Corrected

Female Wood Elf Hit Voice

BUG "Stoopid." -> "Grunt."

FIX Corrected

Female Argonian Hit Voice

BUG "Fetcher!" -> "Grunt."

FIX Corrected

Female Argonian Hit Voice

BUG "AAAIIEE." -> "Grunt."

FIX Corrected

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QUEST/BUG FIXES

BUG Killing Crazy Batou says an essential NPC has been killed

FIX Make crazy_batou not essential and set his corpse to persist

crazy_batou NPC essential box unchecked

crazy_batou NPC corpse persists box checked

BUG Giving a Dwemer Coherer (misc_dwrv_artifact50) to Divayth Fyr before Caius sends you to him makes the main quest skip ahead when talking to Caius

FIX Set Divayth Fyr Greeting to check the PC is on the quest and hasn't already given the coherer.

Changed "Journal A2_3_CorprusCure != 10" check to "Journal A2_3_CorprusCure < 10"

Added "Journal A2_3_CorprusCure > 0" check

BUG Divayth Fyr's Dwemer piece topic won't be displayed if PC has more than one coherer

FIX Changed the three "Item misc_dwrv_artifact50 = 1" checks to "Item misc_dwrv_artifact50 >= 1"

BUG Persius Mercius will talk about the Fighter's Guild assassinate Rufinus Alleius quest if someone in Ebonheart mentions Rufinus

FIX Set Persius Mercius's dialogue to check if player has been given the Rufinus quest

Added "Journal FG_SilenceMagistrate > 0" check to Persius's Rufinus dialogues

BUG Player can get Moon and Star before Third Trial, skipping earlier main quests

FIX Set the Cavern of the Incarnate door to not respond until PC is on the Third Trial

Added to CavernIncarnateDoor script at start of OnActivate section:

if ( ( GetJournalIndex A2_6_Incarnate ) < 15 )

return

endif

BUG Mages Guild members still speak about the Telvanni spy once the quest is complete.

FIX Added checks to dialogue to see if the quest is finished

Added "Journal MG_SpyCatch < 100" checks

BUG Trebonius's "credentials" topic remains after the spy is caught

FIX Added check to dialogue to see if the quest is finished

Added "Journal MG_SpyCatch < 100" checks

BUG People continue to say the "woman with a dagger" topic after she is caught

FIX Add a check to make sure she hasn't been caught

Added "Journal town_Vivec < 50" checks

BUG Woman with dagger rumours still appear after quest is completed

FIX Added checks to make sure she hasn't been caught

Added "Journal town_Vivec < 50" checks

BUG Trebonius lets Wizards challenge him, not just Master Wizards, resulting in PC being only promoted to Master Wizard

FIX Changed so he only challenges Master Wizards

Changed PC Rank Wizard check to PC Rank Master Wizard check

BUG Giving Trebonius the letter doesn't update the journal (needed to close quest with Tribunal)

FIX Set journal Trebonius's Greeting 5 where PC gives the letter

Added "Journal MG_Guildmaster 100"

BUG Recommendation isn't removed from inventory when given to Trebonius

FIX Removes the note from the PC's inventory

Added "Player->RemoveItem 'bk_ocato_recommendation' 1"

BUG Larrius Varro says you aren't tough enough for bloodbath if you are over level 8 instead of under it

FIX Change >= to <=

Change "PC Level >= 8" to "PC Level <= 8"

BUG Hecerinde says about the South Wall defences before you get the quest

FIX Check if the player is on the quest

Added "Journal TG_BalmoraDefenses >= 10" check

BUG Killing the scamp in Huleen's Hut before getting the quest will skip Edwinna dialogue forward

FIX Change so player can't talk to Edwinna about Huleen's Hut until she mentions it.

Added "Journal MG_StealBook >= 100" check to Edwinna's Huleen Hut Greeting 5

Added "Journal MG_StealBook >= 100" check to relevent Huleen's Hut dialogue

BUG Player can teleport after killing Dagoth Ur, making skipping Azura and endgame possible

FIX Move teleport enabling to after talking to Azura

Removed "EnableTeleporting" from EndGame

Added "EnableTeleporting" to AzuraEnd

BUG Showing the Moon-and-Star to Elvil updates the incorrect journal entry / Temple Compassion quest doesn't end

FIX Update correct journal entry

Changed "Journal TT_Compassion 55" to "Journal TT_FalseIncarnate 55"

BUG Morag Tong Masters don't mention the Grandmaster Writs

FIX Make "We have no Writs..." dialogue display when grandmaster writs have been completed

Added "Journal MT_WritTherana >= 100", "Journal MT_WritBero >= 100", "Journal MT_WritBaladas >= 100", "Journal MT_WritVarro >= 100" checks to "We have no Writs..." topic

BUG Gentleman Jim Stacey leaves before promoting the PC if they leave before asking about 'jobs' after telling Stacey the final job is complete

FIX Change Stacey's script to check if player has been promoted, not if the final quest is complete

Added "LTM_TG_Master" journal entry

Changed "GetJournalIndex TG_KillHardHeart >= 100" to "GetJournalIndex LTM_TG_Master" in staceyScript

Added "Journal LTM_TG_Master 100" to Stacey's dialogue where he promotes the PC

BUG Mistress Dratha refers to herself as her own patron in "Mistress Dratha" dialogue

FIX Assign "Mistress Dratha" dialogue to her mouth, Raven Omayn.

Changed "dratha" check to "raven omayn"

BUG Movis Darys refers to Eno Hlaalu as the Grandmaster in join the Morag Tong quest even after the PC has become Grandmaster

FIX Added Journal MT_DB_Darys 90

Added Journal MT_DB_Darys 200

Added Journal MT_DB_Darys 210

Added and changed dialogue to work with new journals

Added LTM_darysScript to update journal when PC kills Movis as Grandmaster

BUG Talking to Milyn Faram about Odirniran after completing the quest gives -10 disposition when done right

FIX Change to +10 disposition

Change "ModDisposition -10" to "ModDisposition 10" in Odirniran topic

BUG Milyn Faram doesn't give the scrolls like he is meant to

FIX Moved goodbye dialogue below research (Choice) "Odirniran" dialogue

BUG Nibani Maesa will say the old pass the test dialogue once player sees Azura in the Cavern of the Incarnate

FIX Make old dialogue only displayed once

Added "A2_1_MeetSulMatuul < 60" check

BUG If you discover the Talos Cult before being given the quest then General Darius doesn't say the widow deed "proof" topic anymore

FIX make conspiracy "proof" topic only displayed when PC has been given the quest

Added "Journal IL_RescueRagash >= 100" to proof topic

BUG Ebony Shortsword in the Odai Plateau is beneath the ground and can't be taken

FIX Moved the sword up so its hilt is visible

BUG Ajira says the Warlock's Ring is west of Bal Fell instead of east

FIX Changed it so it says "east" not "west"

BUG Drarayne Thelas won't speak of the pillow shipment with those who haven't done the Fighter's Guild rat quest or have reported it to Eydis

FIX Remove the check for the rat quest in Drarayne's Greeting 5

Removed "Journal FG_RatHunt = 100"

BUG Wraithguard isn't removed from Vivec's inventory when he gives it to the PC

FIX Remove it from Vivec's inventory when he gives it to the PC

Added "vivec_god"->removeItem "misc_wraithguard_no_equip" 1" to the two relevent dialogues

BUG Aryon says "You have chosen the title Magister" instead of "Master" in the "advancement" dialogue

FIX Changed "Magister" to "Master"

BUG Telvanni advancement is flawed once the player reaches Spellwright. It seems the mouth quest should be given to Wizards, not Spellwrights

FIX Make the mouth quest for wizards and make it so it doesn't advance the PC

Changed Aryon's find mouth "chores" topic "Spellwright" check to "Wizard"

Changed Aryon's "Mouth" topic "Spellwright" check to "Wizard"

Changed Aryon's "Mouth" topic to not raise the player's rank.

Changed Aryon's "Mouth" topic to not say that the player's rank was raised.

BUG Being raised to Magister doesn't check that the player has completed the second stage of the stronghold

FIX Add a check that the second stage is complete

Added "Journal HT_Stronghold >= 200" check to Aryon's Magister "advancement" dialog

BUG Not agreeing to Irarak's bargain updates the incorrect journal entry

FIX Change "Journal "VA_VampCult" 90" to 'Journal "VA_VampCult" 100'

BUG Volrina Quarra's "Brood of Lord Irarak" topic will make the PC fail if they just found Irarak, not agree to the bargain. Also Volrina should say goodbye

FIX Change Journal checks to "Journal VA_VampCult = 90"

Added "Goodbye"

BUG Volrina Quarra's "Brood of Lord Irarak" topic will keep being displayed after the quest is complete

FIX Change so it checks that quest isn't over

Changed "Journal VA_VampCult >= 10" to "Journal VA_VampCult = 110"

BUG Kill Lord Irarak quest can't be completed if he's already dead, making Quarra advancement impossible

FIX Add new dialogue for if Irarak is already dead

Added "VA_VampCult 15" journal entry

Added "VA_VampCult 125" journal entry

Added new "use to me" dialogue for if Irarak is already dead

Added new "use to me" dialogue for if PC turned down quest with Irarak already dead

Added new "use to me" choice dialogues 3-5

Changed "use to me" dialogue for next quest to check for "Journal VA_VampCult >= 120" and "Journal VA_VampCult < 130" instead of "Journal VA_VampCult = 120"

Change first service refusal to "Journal VA_VampCult = 120" check to "Journal VA_VampCult >= 120" and "Journal VA_VampCult < 130"

BUG Volrinna Quarra's "raw materials" dialogue checks for "Journal VA_VampAmulet < 10" instead of "Journal VA_VampAmulet = 10"

FIX Changed "Journal VA_VampAmulet < 10" to "Journal VA_VampAmulet = 10"

Removed "Journal VA_VampAmulet 10"

BUG Volrina Quarra's "future rewards" dialogue doesn't update the journal when the quest is completed

FIX Added "Journal VA_VampAmulet 40"

BUG Quarra Service refusals don't work correctly

FIX Remove "Journal VA_VampCult != 130" checks from refusals since they are completely useless

Add new refusuals checking "Journal VA_VampCult = 130"

BUG Telvanni Mages Guild Monopoly quest doesn't update the journal correctly unless councilors are visited in a specific order

FIX Create different journal quest entries for each councilor

Added LTM_HT_Monopoly_Arobar Journal Entry

Added LTM_HT_Monopoly_Llethri Journal Entry

Added LTM_HT_Monopoly_Morvayn Journal Entry

Added LTM_HT_Monopoly_Ramoran Journal Entry

Changed "Journal HT_Monopoly 32" to "Journal LTM_HT_Monopoly_Arobar 100" in appeal to fairness dialog

Changed "Journal HT_Monopoly 33" to "Journal LTM_HT_Monopoly_Llethri 100" in appeal to fairness dialog

Changed "Journal HT_Monopoly 34" to "Journal LTM_HT_Monopoly_Ramoran 100" in appeal to fairness dialog

Changed "Journal HT_Monopoly 35" to "Journal LTM_HT_Monopoly_Morvayn 100" in appeal to fairness dialog

BUG Turedus Talanian says old "trade goods wanted" dialogue after quest is completed

FIX Created new dialogue for after quest is completed

BUG Journal is updated from the wrong Irarak greeting

FIX Move journal update to correct greeting

Moved "Journal VA_VampCult 70" to Irarak's first greeting

BUG Irarak greets saying "Blood Friend" even if the bargain hasn't been made if the PC is on the kill Irarak quest

FIX Changed "Journal VA_VampCult >= 70" to "Journal VA_VampCult >= 90"

BUG Irarak greets as though he is one of his servants if the PC is a vampire that has not been given the kill Irarak quest

FIX Create new greeting for vampires and create a new greeting for humans

Created new greeting for vampires greeting Irarak

Created new greeting for humans greeting Irarak

BUG Irarak will talk about "material gains" when PC hasn't got the quest yet causing the PC to advance through the quest

FIX Check that the PC is on the quest

Added "Journal VA_VampCult >= 70" to "material gains" topic

BUG Tusamircil gives out infinite potions for Sinyaramen

FIX Add a check so it is only given out once

Added "Journal VA_VampChild < 60" check

BUG Journal is updated in Dhaunayne Aundae's "future rewards" dialogue incorrectly if PC has not killed enough vampires

FIX Removed "Journal "VA_VampHunter" 100"

BUG Journal isn't updated correctly on Vivec informants quest if PC betrays Addhiranirr

FIX Add a new journal entry for learning about the sixth house after betraying Addhiranirr and make Caius check for it too

Added A1_6_AddhiranirrInformant 65 journal entry

Changed "Journal, "A1_6_AddhiranirrInformant", 45" in Sixth House Cult >= 56 and = 60 dialogue to "Journal, "A1_6_AddhiranirrInformant", 60" and "Journal, "A1_6_AddhiranirrInformant", 65"

Removed "Journal, "A1_6_AddhiranirrInformant", 45" from = 45 dialogue

Change = 60 check to >= 60

Added "Journal A1_6_AddhiranirrInformant < 60" check to Sixth House Cult >= 56 dialogue

Changed "Journal A1_6_AddhiranirrInformant < 60" check in Caius's orders to "Journal A1_6_AddhiranirrInformant < 65"

Added new quest finished "Orders" dialogue for Caius for if "Journal A1_6_AddhiranirrInformant = 65"

Changed Nereverine dialog to check "Journal A1_6_AddhiranirrInformant >= 60" instead of "Journal A1_6_AddhiranirrInformant = 60"

BUG Addhiranirr Nereverine dialog is missing a check for if the player has destroyed Dagoth Ur

FIX Add the check to the dialog

Added "Journal C3_DestroyDagoth >= 50" check

BUG Caius's "Sul-Matuul is DEAD?" greeting checks if Nibani Maesa is dead

FIX Make it check for if Sul-Matuul is dead

Changed check to "Dead sul-matuul >= 1"

BUG Killing someone Caius sends you to will make you tell him, even if they've never been mentioned

FIX Make his greetings check if the player has been given the quest

Added "Journal A2_3_CorprusCure > 0" and "Journal A2_3_CorprusCure < 50" checks to Divayth Fyr dead Greeting 5

Added "Journal A2_2_6thHouse >= 5" check to Raesa Pullia dead Greeting 5

Added "Journal A2_1_MeetSulMatuul > 0" check to Sul-Matuul, Nibani Maesa and Zabamund dead Greeting 5s

Added "Journal A1_11_ZainsubaniInformant > 0" check to Hassour dead Greeting 5

Added "Journal A1_V_VivecInformants > 0" check to Mehra Milo dead Greeting 5

Added "Journal A1_4_MuzgobInformant > 0" check to Sharn gra-muzgob dead Greeting 5

Changed "Journal A1_1_FindSpymaster >= 14" check to "Journal A1_2_AntabolisInformant > 0" in Hasphat dead Greeting 5

BUG Killing Ano Vando the vampire hunter Aundau sends you to kill at nighttime does not update the journal as it should because seperate OnDeath if statements are used

FIX Edit anoScript so that all three time periods work correctly

Moved the three segments into one OnDeath statement in anoScript

BUG Miun-Gei says his "Dark Brotherhood" dialogue before the Morag Tong quest is given and after it is ended

FIX Make dialog said only after player is given the quest and before the quest is over

Added "Journal MT_DB_Contact > 0" checks to Miun-Gei's Dark Brotherhood dialogs

Added "Journal MT_DB_Contact < 100" checks to Miun-Gei's Dark Brotherhood dialogs

BUG Tsrazami says his "Dark Brotherhood" dialogue before Miun-Gei directs the PC to her

FIX Make dialog said only after the PC is pointed to Tsrazami on the quest

Added "Journal MT_DB_Contact >= 50" check to Tsrazami's Dark Brotherhood dialog

BUG General Darius will greet speaking of Madura Seran when he's never mentioned her if the player rescued her

FIX Set global variable when Darius gives quest and made greeting check it

Added LTM_DariusMaduraQuest Global Variable

Added "SET LTM_DariusMaduraQuest TO 1" in dialogue where Darius gives the quest

Added "Global LTM_DariusMaduraQuest = 1" check to Darius's Madura greeting

BUG Saving Madura can make the earlier Gnisis legion quests not be given

FIX Make Madura Orders dialogue not be displayed until other quests are complete

Added "Global LTM_DariusMaduraQuest = 1" check to Darius's Madura Orders dialogue meant for when on the quest.

BUG Killing the slave Reeh-Jah adds the wrong journal entry

FIX Change to correct entry in reeh_jahScript

Changed 'Journal "MV_FakeSlave" 90' to 'Journal "MV_RunawaySlave" 90'

BUG The Fake Slave quest can be made not completable when you are directed to Sterdecan's farm because Travel Together topic may not be available

FIX Change Tul's on-quest greeting and travel together topic conditions to allow for after directions are given.

Changed "Journal MV_FakeSlave <= 45" condition to "Journal MV_FakeSlave <= 55" in Tul's "Shall we continue..." Greeting 5

Added "Journal MV_FakeSlave != 50" condition in Tul's "Shall we continue..." Greeting 5

Changed "Journal MV_FakeSlave <= 45" condition to "Journal MV_FakeSlave <= 55" in Tul's travel together topic

Added "Journal MV_FakeSlave != 50" condition in Tul's travel together topic

Added "Journal MV_FakeSlave != 50" conditions to Kindly Redguard topics

BUG Journal isn't updated as it is meant to be when Umbra is killed

FIX Add script to Umbra which updates the journal when he dies

Created MS_Umbra 70 journal entry for if player has not talked to Umbra when he dies

Created "LTM_umbraScript" and added it to the NPC Umbra

BUG Angaredhel talks about himself in 3rd person (says same as other people) in Gateway Haunting topic

FIX Create new dialogue for Angaredhel

Created new "Gateway haunting" dialogs for Angaredhel before he hires the player, between when the haunting is lifted and you tell him about it, and after the quest is complete.

BUG Tashpi Ashibael denies being a necromancer before you get the Mages Guild quest (MG_KillNecro2)

FIX Add a check so dialogue isn't available until on quest

Added "Journal MG_KillNecro2 >= 10" check to dialogue

BUG Darvame Hleran (Seyda Neen Silt Strider) keeps talking about Vodunius after he has left

FIX Add a check so dialogue stops after quest is complete

Added "Journal MS_Nuccius < 100" check to dialogue

BUG Vodunius continues to send you to the silt strider after he knows you've been there

FIX Add a check so dialogue is only displayed before you've been to silt strider

Added "Journal MS_Nuccius = 0" check to dialogue

BUG Finishing the TT_Compassion quest updates incorrect journal entry

FIX Change so correct entry is updated

Changed "Journal TT_Compassion 110" to "Journal TT_Compassion 100" in compassion dialogue

BUG Nibani's "I am concerned. Why have you not yet fulfilled the prophecies..." dialogue will still be displayed after Dagoth Ur is defeated if she hasn't said it before.

FIX Make dialogue not be displayed if Dagoth Ur is defeated

Added "Journal C3_DestroyDagoth >= 50" check

BUG Crassius Curio's "Well. If you are the Nerevarine, why haven't you..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX Make dialogue not be displayed if Dagoth Ur is defeated

Added "Journal C3_DestroyDagoth >= 50" check

BUG Gilvas Barelo's "Why have you not yet fulfilled the prophecies..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX Make dialogue not be displayed if Dagoth Ur is defeated

Added "Journal C3_DestroyDagoth >= 50" check

BUG Mehra Milo's "We are concerned. Why have you not yet fulfilled the prophecies..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX Make dialogue not be displayed if Dagoth Ur is defeated

Added "Journal C3_DestroyDagoth >= 50" check

BUG Divayth Fyr's "I am surprised. And a bit disappointed. I thought..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX Make dialogue not be displayed if Dagoth Ur is defeated

Added "Journal C3_DestroyDagoth >= 50" check

BUG Athyn Sarethi's "I don't mean to pry into your affairs. But, if you..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX Make dialogue not be displayed if Dagoth Ur is defeated

Added "Journal C3_DestroyDagoth >= 50" check

BUG Raesa Pullia and other Imperial Guards talk about the "Sleeper attacks" after Dagoth Ur is defeated

FIX Make dialogues only displayed before main quest is over

Added "Journal C3_DestroyDagoth < 50" check

BUG Prelude Shipwreck cabin is locked on the inside instead of outside

FIX Unlock the inside door and lock the outside door

Unchecked the inside door lock

Added level 40 lock to outside cabin door with key_gshipwreck

BUG It's illegal to sleep in the Prelude

FIX Make it not illegal to sleep in the Prelude

Unchecked "Illegal to sleep here" for Prelude Cabin, Upper Level and Lower Level

BUG "More Blight Storms" topic is still displayed after Blight is gone

FIX Make dialogue check for if main quest is finished

Added "Journal C3_DestroyDagoth < 50" checks to the dialogues

BUG "More Ashlander raids" topic says about Blight storms and is still displayed after Blight is gone

FIX Make dialogue check for if main quest is finished

Added "Journal C3_DestroyDagoth < 50" checks to the dialogues

BUG Vivec's "defeat Dagoth Ur" topic is still displayed after Ur is defeated

FIX Make dialogue check if Ur is defeated

Added "Journal C3_DestroyDagoth < 50" checks to the dialogues

BUG Vivec's "Dagoth Ur winning", "Dagoth Ur's defenses", "Dagoth Ur's plans", "Dagoth Ur's powers" and "Dagoth Ur's servants" topics are still displayed after Ur is defeated

FIX Make dialogue checks for if Ur is defeated

Added "Journal C3_DestroyDagoth < 50" checks to the dialogues

BUG Gilvas Barelo's "Dagoth Ur" topic doesn't change after Ur is defeated

FIX Add a check so topic isn't displayed after Ur is defeated

Added "Journal C3_DestroyDagoth < 50" check

BUG Ahemmusa tribe still say about the "blight storms" after it is gone

FIX Add a check for if the main quest is over

Added "Journal C3_DestroyDagoth < 50" check to dialogues

BUG Yakum Hairshashishi, ashlander in Pelagiad, continues to talk about the blight after it is gone in "Ashlanders" and "blight storms" topics.

FIX Add checks for if blight is over

Added "Journal C3_DestroyDagoth < 50" checks to dialogues

BUG Crassius Curio's "business" topic doesn't progress beyond saying you should go to see the Duke

FIX Added new dialogue for when player has advanced to Grandmaster of Hlaalu

BUG Crassius Curio says Duke Dren has to raise the player to Councilor inadvancement topic, but he does it himself (whole advancement thing is messed up)

FIX Changed topic so it just says Duke Dren raises to Grandmaster

BUG Dire Viperarrow is missing its enchantment

FIX Added "dire viper_en" enchantment

BUG Cruel Viper Bolt has spark enchantment instead of viper

FIX Changed to "cruel viper_en" enchantment

BUG "arrow of wasting shard_en" enchantment has Shock weakness and damage instead of Frost

FIX Corrected

BUG assabaScript script has incorrect number in the position check (83700 instead of 85700)

FIX Corrected

BUG shrineGhostgate script second series of if statements do not contain 'return' and therefore player can lose on of each soulgem type

FIX Added 'return' to each of the if statements

BUG Ten Pace Boots model does not show up when wearing them because it is not broken up into foot and ankle like boots are meant to be

FIX Split model into two meshes and make the object use them instead

Created "a_tenpaceboots_A.NIF" and "a_tenpaceboots_F.NIF" and placed them in Meshes/a directory

Created "a_tenpaceboot_A" Body Part object

Created "a_tenpaceboot_F" Body Part object

Removed "a_tenpaceboot" Body Part object

Changed "tenpaceboots" Armor object to use the new Body Parts

BUG The jury-rigged wraithguard is left-handed and used the daedric mesh

FIX Change to the same as the normal wraithguard

Changed to Right Gauntlet type

Changed to use Right Hand "a_art_wraithguard"

Added Right Wrist

BUG 2 of Uupse Fyr's "guarskin drum" topics check the CorprusCure journal entires instead of the CorprusSafe ones

FIX Corrected

BUG Uupse Fyr's "corprus victims" topic doesn't change after the player gives her the drum

FIX Create dialogue for after she is given the drum

Created new dialogue with condition "Journal A2_3_CorprusSafe >= 100"

BUG New years start on the second month instead of the first.

FIX Create a global script to change to the first month when a new year is reached

Created LtM_MonthFixScript script

Created LtM_MonthFixActiv Activator and LtM_MonthFixActivScript script

Placed LtM_MonthFixActiv Activator in Imperial Prison Ship cell

BUG Neldris's (Sleeper) Sixth House topics are messed up. When curse is ended he'll give continuous rep points

FIX Changed to the same as the other Sleeper's dialogues

BUG Vampire Levitate spell isn't added when player becomes a vampire

FIX Make spell get added when vampirised and removed when cured

Added 'Player->AddSpell, "Vampire Levitate"' line to the three PC Vampire scripts

Added 'Player->RemoveSpell, "Vampire Levitate"' line to vampire cure script

BUG Sadrith Mora people keep talking about the Gateway Haunting if you didn't kill Uleni Heleran

FIX Make the topic check for if the quest is over

Added "Journal town_Sadrith < 50" check

BUG "persecuted by the Temple" topic speaks of Dagoth Ur and the Blight after they are destroyed

FIX Make it not displayed after Ur is destroyed

Added "Journal C3_DestroyDagoth < 50" check

BUG "blight-sick animals" topic still displayed after blight is gone

FIX Make it not displayed after Ur is destroyed

Added "Journal C3_DestroyDagoth < 50" check

BUG Cinia Urtius, the Medium Armor Master Trainer, was not placed in the game

FIX Put her in the game and set her up to train

Placed Cinia on the boat at the Tel Fyr docks

Selected Training in Services tab

BUG Bitter Cup quest is considered completed correctly by Persius even if player drank it or killed Eydis

FIX Make his dialogues only check for if cup was given to Eydis

Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Eydis Fire-Eye" topic

Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Lorbumol gro-Aglakh" topic

Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Orders" topic

BUG Persius keeps saying to kill Lorbumol in "Eydis Fire-Eye" topic after quest is complete if Bitter Cup quest was done

FIX Add new dialogue for after quest is complete

Added new dialogue "That matter is dealt with."

BUG Eydis attacks the player on Kill Cronies quest even if Bitter Cup quest is done

FIX Make Eydis not attack if Bitter Bribe is done

Changed "eydisScript" to not make her attack if bribed

Added "Journal TG_BitterBribe != 100" check to Greeting 1

BUG Vivec's "Tribunal fight Dagoth Ur" topic is still displayed after Dagoth is defeated

FIX Added "Journal C3_DestroyDagoth < 50" check

BUG Two spaces between words in Vivec's "explanations" topic

FIX Removed extra space

BUG Vivec's "explanations" topic still mentions Dagoth Ur after he is defeated

FIX Create new dialogue for after main quest

Created new dialogue

BUG Vivec's "cause others to suffer" dialog mentions destroying dagoth after main quest is completed

FIX Make it check for if main quest isn't complete (there should really be extra dialog for afterwards)

Added "Journal C3_DestroyDagoth < 50" check

BUG Space between "lose ." in Vivec's "remember being mortal" topic

FIX Removed space

BUG Vivec's "remember being mortal" dialog still mentions Dagoth Ur after main quest

FIX Make new dialog for after main quest

Added new dialogue

BUG "meet the archcanon" topic does not change after Ur is defeated

FIX Add new dialogue for after main quest

Added new dialogue

BUG "where is Dagoth Ur" topic still displayed after main quest

FIX Added "Journal C3_DestroyDagoth < 50" check

BUG "troubling times" dialogue will mention the blight and Ur after main quest is finished

FIX Added new dialogue for after main quest

BUG "vision of Azura" dialogue mentions defeating Ur after main quest finished

FIX Added "Journal C3_DestroyDagoth < 50" check

BUG Temple's "crate citadels" topics are missing the Random100 checks so only first is ever displayed

FIX Added the Random100 checks

BUG "crater citadels" topics are still displayed after Ur's defeat

FIX Make them not available after main quest

Added "Journal C3_DestroyDagoth < 50" checks

BUG "current events" topics are still displayed after Ur's defeat

FIX Added new dialogue for after main quest

BUG 2 "current events" topics shouldn't be displayed after main quest

FIX Added "Journal C3_DestroyDagoth < 50" checks

BUG "current events" topic ("The Temple is at war...") still displayed after player meets Vivec

FIX Added "Journal B8_MeetVivec < 50" check

BUG Some of Nibani's seven trials dialogue speaks of Dagoth Ur, the blight and other events that are over

FIX Added "Journal C3_DestroyDagoth < 50" checks to most of the topics

- 2 x "Seventh Trial"

- 2 x "Sixth Trial"

- 1 x "First Trial"

- 3 x "Fifth Trial"

- 2 x "Second Trial"

- 3 x "Fourth Trial"

- 3 x "Third Trial"

BUG Some of Sul-Matuul's seven trials dialogues speak of Dagoth Ur, the blight and other events that are over

FIX Added "Journal C3_DestroyDagoth < 50" checks to the topics

- 2 x "Fifth Trial"

- 2 x "Fourth Trial"

- 9 x "Third Trial"

BUG "Daedric Sites" dialogue choice is missing the "Choice = 1" check

FIX Added "Function Choice = 1" to first topic

BUG Nibani's old "My judgement" dialogues will be displayed after that quest is done

FIX Make them check quest is not over

Added "Journal A2_6_Incarnate < 50" check to old dialogue

BUG Vivec's "Dwemer's sin" topic speaks of destroying Dagoth Ur after main quest

FIX Create new dialogue for after main quest

Created new dialogue

BUG Sul-Matuul's "False Gods" topic speaks of Dagoth Ur after main quest

FIX Added "Journal C3_DestroyDagoth < 50" check

BUG Vivec still speaks of "business" after main quest is ended

FIX Added "Journal C3_DestroyDagoth < 50" checks to 2 topics

BUG Vivec's "Counsel" topic is still displayed after main quest

FIX Added "Journal C3_DestroyDagoth < 50" check

BUG Sul-Matuul's "need" topic is still displayed after main quest

FIX Added "Journal C3_DestroyDagoth < 50" check

BUG Sul-Matuul's "duty" topic is still displayed after main quest

FIX Added "Journal C3_DestroyDagoth < 50" check

BUG Vedam Dren's "Dunmer" topic speaks of Dagoth Ur and Red Mountain after main quest

FIX Added new dialogue

BUG Handing in a writ makes your stolen items get taken by the guards

FIX Removed "PayFineThief" line from writ Greeting 0

BUG Jury-rigged Wraithguard does permanent health damage to the player

FIX Change to temporary health damage

Changed "player->ModHealth extraDamage" line to "player->ModCurrentHealth extraDamage" in ouch_wraithguard script

BUG Some "Morrowind lore" topics should change after Dagoth Ur is defeated

FIX Add new dialogue for after main quest/Make not displayed after main quest

Added new dialogue for Vedam Dren

Added "Journal C3_DestroyDagoth < 50" checks to various topics

BUG Dissident priest "Morrowind lore" topics should change after player meets Vivec

FIX Make not displayed after main quest

Added "Journal B8_MeetVivec < 50" checks

BUG "persecution of the Nereverine" topic is still displayed after talking to Vivec

FIX Make it only displayed before talking to Vivec

Added "Journal B8_MeetVivec < 50" checks

BUG Gilvas's "lost prophecies" dialogue is still displayed after main quest

FIX Make it not displayed after main quest

Added "Journal C3_DestroyDagoth < 50" checks

BUG Journeyman Calcinator uses Apprentice Calcinator mesh and icon

FIX Change to the Journeyman Calcinator mesh and icon

Changed mesh to "m\App_J_Calcinator_01.nif"

Changed icon to "m\Tx_calcinator_02.tga"

BUG Apprentice Mortar & Pestle uses Journeyman Mortar & Pestle mesh and icon

FIX Change to the Apprentice mesh and icon

Changed mesh to "m\Misc_mortarpestle_A_01.nif"

Changed icon to "m\Tx_mortarpestle_A_01.tga"

BUG Clothing item "common_robe_02_h" uses incorrect mesh

FIX Change to correct mesh

Changed to "c\C_M_Robe_common_02h_GND.nif"

BUG "Demoralize Humanoid" Magic Effect is Mysticism instead of Illusion

FIX Changed to Illusion

BUG "Bound Battle Axe" and "Bound Cuirass" Magic Effects have Restoration sounds instead of Conjuration sounds

FIX Change to Conjurations sounds

Changed the sounds to the correct ones and also changed the lighting effects to the same as other bound spells

BUG "Demoralize Creature" & "Demoralize Humanoid" Magic Effects have Mysticism sounds instead of Illusion

FIX Changed to Illusion sounds

BUG "Calm Creature" & "Calm Humanoid" Magic Effects have Alteration sounds instead of Illusion

FIX Changed to Illusion sounds

BUG Temple Masters still say about being promoted to Patriarch after the player has gained that rank in "Advancement" topic

FIX Added new dialogue for when player becomes Patriarch

BUG Creature "wraith_sul_senipul" can disappear with the Bonebiter bow making Ashlander quest impossible to finish

FIX Made creature's corpse persist

BUG Garisa Llethri's Caldera ebony mines quests can be messed up if the player disrupts the mining beforehand

FIX Added "Journal HR_CalderaCorrupt >= 100" checks to the "Caldera ebony mines" dialogues dealing with the mine disruption quest.

BUG Jim Stacey's "Bitter Cup" dialogue was done incorrectly so that if the player uses the cup before getting the quest he can't confess.

FIX Change "Where's the Bitter Cup…" topic checks to include if it was used beforehand

Changed check to "Journal TG_BitterBribe <= 30"

Added "Journal TG_BitterBribe >= 25" check

BUG Two people can tell the player about Umbra, but the journal entry has only one of their names

FIX Create new journal entry for the other woman

Added "Journal MS_Umbra 8" entry

Changed Desele's dialogue to add new entry

BUG Dark Elf Male uses female hand mesh in 1st person

FIX Changed to male mesh ("b\B_N_Dark Elf_M_Hands.1st.NIF")

BUG High Elf Male uses female upper leg mesh

FIX Changed to male mesh ("b\B_N_High Elf_M_Upper Leg.nif")

BUG Imperial Female uses Nord female hand mesh in 1st person

FIX Changed to Imperial female mesh ("b\B_N_Imperial_F_Hands.1st.NIF")

BUG Nord Male uses Imperial Male hand mesh in 1st person

FIX Changed to Nord Male mesh ("b\B_N_Nord_M_Hands.1st.NIF")

BUG Redguard Male uses female hand mesh in 1st person

FIX Changed to male mesh ("b\B_N_Redguard_M_Hands.1st.NIF")

BUG Tel Fyr amulet script (amuletTelFyrScript) is a load of crap and doesn't work.

FIX Fixed the script so it works

NOTE: I made the amulet work more than once unlike the original script was meant to do

BUG One of the "Mistress Therana" Morag Tong dialogues checks for C3_DestroyDagoth >= 1 instead of >= 50

FIX Fixed

BUG One of the "Mistress Therana" Morag Tong dialogues checks for C3_DestroyDagoth > 50 instead of >= 50

FIX Fixed

BUG Anyone can challenge Varus Vatinius to a duel for the title of Knight of the Imperial Dragon at anytime.

FIX Add checks to make sure player is rank below in Imperial Legion

Added "Imperial Legion" and "Knight of the Garland" PC checks

BUG Galos's "Daedra skin" topic checks for HT_FyrMessage >= 100 instead of HT_CureBlight >= 100

FIX Corrected

BUG Vedam Dren's "conrol the ordinators" and "Camonna Tong" quests can be completed by non-Hlaalu

FIX Add checks to the dialogues that the player is in Hlaalu and is the correct rank

Added "Hlaalu House Father" PC checks to 2 "control the Ordinators" dialogues

Added "Journal HH_WinSaryoni >= 100" check to 1 "Camonna Tong" dialogue

BUG Marandus Stronghold Dome is above the ground

FIX Moved the Dome, entrance and door to the ground

BUG Morag Tong members outside of the Arena Hidden Area don't recognise you are a member after joining in "join the Morag Tong" topic

FIX Added two new dialogues for when player is a member (male and female)

BUG Player still acts as though he accepted Miun-Gei's quest to get rid of the actor if he declined

FIX Add new dialogue and journal entry for Marcel Maurard when quest is declined

Added new dialogue for "Journal EB_Actor = 35"

Added new Journal entry EB_Actor, 45

BUG Journal says you killed Foryn Gilnith when returning the ring to Thavere Vedrano if you didn't

FIX Add new dialogue and journal entry for if Foryn is alive

Added new dialogue for if he's alive

Added new Journal entry MV_DeadTaxman 91

Changed check on "Thank you again for returning…" topic to >= 90, <= 91

 

 

And of course the new adds has bugfixes but they will come later.

 

And if you have seen a bug that doesnt stand up here then post it and i will take care of it.

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since im quite busy with my own project, and with apex, and with another one, but id be glad to help out with sounds if you need any, my brother has all this old recording equipment, and last night, i made the greatest sounding door slam in morrowind :lol:
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Finally the site is going to be created! But let us say soon it will be created, the webmaster has agreed and now it is about to be hosted. Sweet very sweet now all of the features and more bugfixes can finally be shown for rest of the public!! But it will take a whilehe says but soon very soon keep waiting.

 

-Almelexia

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Yes! progess has moved forward very fast on the late time and many things is about to get ready. Just in ten days from 0% - 8% that isnt a bad work. ^_^

Everything that stands up at the updates is the things that will be in morrowind uppgrade for now. And it will still be more the underground world isnt 1/100 ready yet and some new things may be added to the mod. I have been looked into some scripts that will make the player avaible to set fire on things. But i cant make it, it may be a looong script and i need to make many different stages for each house if it will be avaible to burn down. But still the mod is in work station and the life is getting more and more high in morrowind. Now you will be avaible to meet persions in the wilderness and they are not just wandering around to differnet towns they are standing on bridges and jumps into the waters and gets some batch. But still there are few npcs that jumps intp the water to clean themselves, it would look odd if you see persions jumping into the waters and swimms everywhere. And at the nights you will see the lights form the windows and you will now see people go into their houses and sleep. They will now even go to the bars in their local town, and the bars has been added some life with fightings and people that throws bottles around the flors. And the taverns and bars will now have workers that cleans after drunken people that have throwed some bottles and other crap around. You will now be avaible to join some diggingroups for the search of gold and you will see even the smallest flowers grow after some days in the warmer regions. And the flowers will even die after a while.

 

And more bugs have been found (about 20) and they have been all corected. But not written in the bug list so there is no use for those who trying to find them.

And remember submit many bugs that you have seen and I will fix them. Just remember to read the list first so you guys dont posts allready fixed bugs.

 

-Almelexia

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