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Scripting Question


AbsoluteAnarchy

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I've been using an older version of Geck powerup i didn't even realize there was an udpated version. This seemed to fix my problem and the script is working as intended now, so thanks a lot for your help.

One last thing i'm having issues with is the script i'm placing on a door doesnt activate the door afterwards like it's supposed to. Other than that everything is working great. Here's the script

scn RFCWOutcastVertibirdHatchEnablerNVSCRIPT

Begin OnActivate

RFCWVertibirdTerminalNV.Enable 0

RFCWVertibirdTerminalDC.Disable 0

RFCWVertibirdHatchDC.Disable 0

RFCWVertibirdHatchDC1.Disable 0

RFCWVertibirdHatchNV.Enable 0

RFCWVertibirdExteriorNV.Activate Player 1

End

 

RFCWVertirbirdExteriorNV Is the door reference name, it seems to work as far as enabling and disabling everything it's supposed to, but it doesnt end up changing cells afterwards.

Edited by AbsoluteAnarchy
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