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Radio On Glow Purple (Missing Textures)


Gradating

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When on, there is a purple missing texture box where the glow for the radio would be.

 

Installing a texture replacer doesn't fix it. I'm not using the bloom remover for Fnassen's Light Tweaks. It doesn't seem to be a reported bug for Old World Radio.

 

 

 

 

Load Order

 

0 0 Fallout4.esm
1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 Unofficial Fallout 4 Patch.esp
8 8 VideoMaster.esm
9 9 ArmorKeywords.esm
10 a NSA All-in-One.esp
11 b DD_Khassar_De_Templari_Increased_build.esp
12 c Scrap Everything - Ultimate Edition.esp
13 d InteriorsEnhanced-All-In-One.esp
14 e VotWGeneralPurposePatch.esp
15 f FyTy - Sanctuary Hills Theme.esp
16 10 Sanctuary Root Cellar - No Power.esp
17 11 SkipHSH1_6.esp
18 12 MoreVaultRooms.esp
19 13 NoBlurNightPerson.esp
20 14 Radiant Clouds and Fogs.esp
21 15 DarkerNights.esp
22 16 DarkerNights-Radiant.esp
23 17 dD-Action Ragdoll Force.esp
24 18 DV-No Levelled Vertibirds.esp
25 19 Elvani's Track Pack - FIX.esp
26 1a More Where That Came From Diamond City.esp
27 1b RadiantBirdsv05.esp
28 1c NoNegativeAffinity.esp
29 1d ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp
30 1e chem redux.esp
31 1f VIS-PatchChemRedux.esp
32 20 FWR.esp
33 21 Live Dismemberment - LiebermodeNoHeadshots.esp
34 22 CriticalHitsOutsideofVATS.esp
35 23 No Mess.esp
36 24 ShadowedSynthArmor.esp
37 25 Crimsomrider's Transparent Cleanroom Suit.esp
38 26 NukaVictoryFix.esp
39 27 LegendaryModification.esp
40 28 LegendaryModification - DLC Far Harbor.esp
41 29 Craftable Armor Size.esp
42 2a StaticEnemyLevels_DLC_All_HealthNerf.esp
43 2b Faster Terminal Displays (20x).esp
44 2c Binary Speech Checks V.4.esp
45 2d DisciplesBeardFix.esp
46 2e Companion Infinite Ammo and Unbreakable Power Armour.esp
47 2f DanseDialogueOverhaulNoRomance.esp
48 30 EveryonesBestFriend.esp
49 31 Give Me That Bottle.esp
50 32 NickValentineRomance.esp
51 33 Enough About the Settlements Preston.esp
52 34 NoVanillaRadiantDLCLocations.esp
53 35 Deeper Voice For Cait - Type A3.esp
54 36 LongerPowerLines3x.esp
55 37 VerySmallGenerators10.esp
56 38 NWM_House.esp
57 39 CREAtiveClutter.esp
58 3a VendorVariety.esp
59 3b DogBed.esp
60 3c vaulttecbed.esp
61 3d Craftable Halloween Decorations.esp
62 3e Rebuilt_SunshineTidings.esp
63 3f AbernathyFarm_FinchFarm_Plus.esp
64 40 PlayerHouseRedoneInteriorVersion.esp
65 41 Sanctuary Terminals.esp
66 42 Sanctuary Hills Debris Removal And Repair .esp
67 43 Covscript.esp
68 44 Fr4nssonsLightTweaks.esp
69 45 PrydwenWater.esp
70 46 NationalParkMainBuildingRebuilt.esp
71 47 TenPinesBluff_Overhaul.esp
72 48 RebuiltSpectacleIslandFullyRestored.esp
73 49 FyTy - RaiderCommunications.esp
74 4a HAIA With Crafting.esp
75 4b QuazCoastalCottageRedone.esp
76 4c Starlight DriveIn.esp
77 4d RebuiltCroupManor.esp
78 4e EMIB.esp
79 4f RebuiltTaffingtonBoatHouseFullyRestored No Locks v1.1.esp
80 50 FarHarborShack.esp
81 51 Rebuilt_HomePlate.esp
82 52 Believable Drumlin Diner (no turret).esp
83 53 ALOOT_Better_CPS.esp
84 54 JPIH.esp
85 55 QuazScavengerApartment.esp
86 56 PlaneWreck.esp
87 57 StarlightDriveInVideos.esp
88 58 RRTV_CambridgeBungalow.esp
89 59 UFOCrashSite.esp
90 5a EpilogueRestored.esp
91 5b Nuka World Bottle Fix.esp
92 5c FSS_Officer.esp
93 5d AWKCR - Color Swap Mod Slot Hider.esp
94 5e EssentialNamedSettlers.esp
95 5f farmername.esp
96 60 BaldingGhouls.esp
97 61 BetterSettlers.esp
98 62 BetterSettlersCleanFacePack.esp
99 63 BetterSettlersFarHarborPatch.esp
100 64 ClearHazmatHelmet.esp
101 65 Deeper Voice For Piper - Type A3.esp
102 66 Deeper Voice For Preston - Type A2.esp
103 67 Docile Radstags.esp
104 68 Durable Vehicles - MV x10.esp
105 69 DV-Durable Vertibirds.esp
106 6a DV-Armored Pilots.esp
107 6b Edit_Hancock.esp
108 6c Guards.esp
109 6d GunnerFaceVariety.esp
110 6e hazmat_rad.esp
111 6f Hermetic_PA.esp
112 70 HushDogmeat.esp
113 71 Molerat_Disease_Immunity_PA_Hazmat.esp
114 72 NoAffinityCooldown.esp
115 73 NoNegativeAffinitySeason.esp
116 74 RaiderFaceVariety_2.0.esp
117 75 Randomized DC Guard Outfits.esp
118 76 RemoveBlur.esp
119 77 Settler_named_Clem.esp
120 78 TrapperFaceVariety.esp
121 79 Virgilnohairandglasses.esp
122 7a SurvivalOptions.esp
123 7b SurvivalOptions_GiveMeThatBottlePatch.esp
124 7c dD-Enhanced Blood Basic.esp
125 7d dD - Limited Blood Decals.esp
126 7e dD - Small Splatter Size.esp
127 7f JustDebris.esp
128 80 129 81 SpecialVideos.esp
129 81 OWR_ASR.esp
130 82 OWR_CJRS.esp
131 83 OWR_FNGS.esp
132 84 OWR_GNR.esp
133 85 OWR_GOP.esp
134 86 OWR_MSM.esp
135 87 OWR_NWR.esp
136 88 Red's BOS Officer FP Fix.esp
Edited by Gradating
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I'm not sure if that part of the radio has a glass texture or not, but if it does it might be the bethesda glass bug. There's a vanilla glass texture that periodically just stops working randomly and not for everyone, nor does it consistently not work once its started. I've seen it in kitchen stoves a lot. My mod author colleague Evanpox just recently got it in the glass of magnifying glasses of all things. Evan actually took the glass pane out of the stove and fridge meshes for the Modular Kitchen mod and the CREAtive Clutter mod for that reason.

 

Otherwise if you're using a radio retexture you might want to manually download the mod somewhere of your choice so you can compare the files with the installed files to make sure your mod manager installed them all correctly.

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If it does a material swap when you turn the radio on it is still possibly related to the glass (if it is using a glass texture there) because it might be a different texture depending on state. I'm not at home to look at the materials for it though. It's still an odd bug though.

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It appears to be an issue only with radios placed by mods. In this instance, Quaz30's Coastal Cottage Redone.

 

It's not an issue with the models placed with the builder (see screenshot). I'll try manually deleting and replacing the models in the kit, and see if that clears it up.

 

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Actually I chatted with Quaz about it and he said it isn't a problem with his mod but actually a memory problem for that specific area. Apparently the effect usually occurs with special effects like animated tv screens and radio glow. Since it's a memory problem, it's going to be inconsistent. By replacing the model it simply forced the game to adjust its memory usage.

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  • 1 year later...

I found this quite help full and have struck this when running thru town doing ada"s quest and turn a random radio on in a diner and purple glow thing happened, :pinch: I was trying to think for life of me, just want mod is it doing it , when after reading this, its isn't any mod per say but its an area game memory thing ./whew, ..

Here I was thing I'd have to tediously sift thru my mods not that I use a whole heck of a lot ... :huh: :rolleyes: :smile:

Edited by jaderiver
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