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Land an item in fo4edit


JagMaker

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to land over 20 thousands items), looking for machine method.. is it real to land an object in world by not using CK?

mb flag it, or smth..

 

so in CK by pressing F item looking for nearest vertical collision (of an another item or ground), and connecting to it

 

fo4edit have only Z position (vertical) number =/

Edited by JagMaker
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That's not something FO4Edit is even remotely intended for. You can make a new place object, and position things, but you would be doing so by entering x,y,z coordinates. It would be slow and painful. IT would not be able to find nearest vertical collision.

 

Fo4Edit is great for cleaning up a worldspace mod (since the CK tends to make more edits than you intend much of the time), but it is not good for making a worldspace mod.

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That's not something FO4Edit is even remotely intended for. You can make a new place object, and position things, but you would be doing so by entering x,y,z coordinates. It would be slow and painful. IT would not be able to find nearest vertical collision.

 

Fo4Edit is great for cleaning up a worldspace mod (since the CK tends to make more edits than you intend much of the time), but it is not good for making a worldspace mod.

i understand, ty )

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