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Can't move custom container in GECK render window


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Well, I solved my previous problem. I can move it just fine now, but it has no collision detection, despite having been exported from Blender to have it, and apparently having some data in NifSkope. I'm at a bit of a loss here. Screenshots of the nodes in both my sphere and a regular old electric box, which is recognized by the environment, are below.

 

http://imgur.com/a/BpHKn

Edited by FlyingHigh10000000
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