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Does anyone know if any of these mods might conflict with Project Beau


Xenobuzz

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Hey, all!

 

I have NMC's Performance Pack installed. I've noticed that some of the Raiders now have tattoos on their faces. I'm not sure where this came from, but I know it's a mod! :biggrin:

 

Here's my current Load Order:

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] StreetLights.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] Mart's Mutant Mod.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] Xepha's Dynamic Weather.esm

[X] DCInteriors_ComboEdition.esm

[X] WYB.esm

[X] GNR Enhanced.esp

[X] DCInteriors_DLC_Collectables.esp

[X] WYB-Base.esp

[X] WYB-DLC-Anchorage.esp

[X] WYB-DLC-ThePitt.esp

[X] WYB-DLC-BrokenSteel.esp

[X] WYB-DLC-PointLookout.esp

[X] WYB-DLC-Zeta.esp

[X] WYB-OPT-WhiteCigarette.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - Zones Respawn.esp

[X] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Master Menu Module.esp

[X] Fellout-pipboylight.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp

[X] Enhanced Weather - Weather Sounds in Interiors.esp

[X] Enhanced Weather - Sneak Bonus during Storms.esp

[X] Fellout-Full.esp

[X] Night Vision Sunglasses.esp

[X] Fellout-Anchorage.esp

[X] Fellout-BrokenSteel.esp

[X] Fellout-PointLookout.esp

[X] Fellout-Zeta.esp

[X] Xepha's Darkened Interiors.esp

[X] Xepha's Darkened Interiors - OA.esp

[X] Xepha's Darkened Interiors - BS.esp

[X] Xepha's Darkened Interiors - PL.esp

[X] Xepha's Dynamic Weather - Main.esp

[X] Xepha's Dynamic Weather - Anchorage.esp

[X] Xepha's Dynamic Weather - The Pitt.esp

[X] Xepha's Dynamic Weather - Broken Steel.esp

[X] Xepha's Dynamic Weather - Point Lookout.esp

[X] Xepha's Dynamic Weather - Night Eye Edition.esp

[X] Xepha's Dynamic Weather - Anchorage (NEE).esp

[X] Xepha's Dynamic Weather - Rain (NEE).esp

[ ] Xepha's Dynamic Weather - Rain.esp

[X] Xepha's Dynamic Weather - Sandstorm.esp

[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp

[X] Fallout Remastered.esp

[X] Fallout Remastered - Fellout.esp

[X] Fallout Remastered - Xepha's Dynamic Weather.esp

[X] Fallout Remastered - Xepha's Darkened Interiors.esp

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Pretty sure MMM will conflict with PB. MMM is the source of those tattoos.

 

Just like Diverse Creature Skins, the NPCs in the game also get some treatment. Mostly, and for the moment, this focuses on Raider diversity and includes 100 Raider variants all with new unique faces, hair, etc. Additionally, there are 12 variable tattoos styles which are mixed and matched across 28 different race variations.
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Pretty sure MMM will conflict with PB. MMM is the source of those tattoos.

 

Just like Diverse Creature Skins, the NPCs in the game also get some treatment. Mostly, and for the moment, this focuses on Raider diversity and includes 100 Raider variants all with new unique faces, hair, etc. Additionally, there are 12 variable tattoos styles which are mixed and matched across 28 different race variations.

 

Awesome! Thanks for the quick reply & info, blove! :thumbsup:

 

Dave S.

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