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Bugged out tenpines bluff mod causing problems


dragonslayer2k12

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I have this mod installed and now regretting it http://www.nexusmods.com/fallout4/mods/20095/?

 

At first it looks great to have all that open space no more small bumpy tenpines yay!!! but then the bugs creep in and it just kills my game. First of all I cleaned this mod with FO4EDIT before starting a new game and then I noticed all kinds of problems like the author disabled the default crops which is a big no no and then he made this one settlement take up several neighboring cells to increase size. He also moved the caravan markers around and set the caravan flag marker as located in general atomics galleria when it is not. I tried and tried to rescue this mod but the dam thing just won't quit bugging out on me. I cannot find lucas and his caravan and I think it is because of this mod and also deb at bunker hill won't talk to me except to instantly open her trade menu. I think because tenpines is the first settlement to join the MM it has some special usage of the xmarkers there just like sanctuary does so any changes to those markers will screw up the game and no amount of editing in FO4EDIT will fix it because this stuff is fire once and forget it which is probably why I can't find lucas and his caravan. I also have a problem where the provisioner I assigned to travel from tenpines to starlight drive in doesn't move she just stands there with her pack brahmin in the middle of the settlement and doesn't move ever. I tried lots of editing in FO4EDIT like changing back all but the position of things like caravan markers and stuff I haven't messed with the COC marker or other xmarkers for fear it would totally bork my game.

 

I think maybe if I can get the missions for bunker hill done to get their trade posts unlocked I might be able to get caravans to travel there again just going to have to wait and see. The page for this mod hasn't seen a response from the mod author in a long time now is anyone else running into these issues with this mod?

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Seems to be that the author of that mod likes making every area as flat as possible. Most of their mods do this, and as you've experienced it's causing problems in the game.

I've not used any of their mods (I prefer my settlements to be on ground that looks natural, rather than bulldozed)

Looks like the mod author is modding Mass Effect now. You should add this to the bug-report tab on the mod page; at best it might get their attention, at the least it'll let other potential users of this mod know that there are serious issues with it.

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