Nurselord Posted January 29, 2017 Share Posted January 29, 2017 Anyone that's noticed my first two threads probably saw this coming... I'll first lay out the mod I'm aiming to create, and have successfully gotten a very basic framework built for already: http://www.nexusmods.com/skyrimspecialedition/mods/7891/? My goal is to create a 3-tiered set of mage robes that have an armor rating, use the light armor perk tree, don't become too unbalanced (I personally am terrible at using wards/flesh spells - so I feel a very offensive mage using conjuration/destruction should be able to look like a mage and still get some protection), and require at least a little effort on the player's part to get/create. I haven't been successful in finding any existing mods that quite fit what I'd like. So, now I'm probably having as much fun trying to learn how to mod as I do playing the game. I can handle the more database/relationship aspects of the Creation Kit fairly well - that makes sense to how my mind works. However, art/graphics is NOT my strong suit. I'd like to get my 12 items to look distinctive, mage-like, and like they fit the Nemean lion backstory I'm using to help me sort of feel like this is lore-friendly-ish. Doing so, I've run into the following problems: I can't find the meshes for the base items I used to try to work withHoly crap the whole Blender 2.49b - for import/export, but newer for doing the actual work?, GIMP, Nifskope, BSAopt, Python stuff seems to be a deep pool to dive into for someone wearing water-wings, a life jacket, and desperately holding onto the side...Not 100% certain I've got the right list of tools above to do the workDefinitely intimidated by the thought of trying to work with meshes/textures/graphic items in generalI'd love if someone that loves doing the artistic (extraordinarily time consuming and difficult in my opinion) part would want to help me get the look I'm aiming for - I think that maybe equals the lazy path for me though, and understand if that isn't anyone's cup of tea. Shy of that, I've been using resources like the ones below to try to learn to do this myself, but would be incredibly grateful for a mentor or better tutorial suggestions: http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Skyrim._Part_1 http://wiki.tesnexus.com/index.php/Skyrim_BSA_Extraction http://tesalliance.org/forums/index.php?/topic/5639-creating-skyrim-armor-in-blender-tutorial-series/ Link to comment Share on other sites More sharing options...
Nurselord Posted January 29, 2017 Author Share Posted January 29, 2017 Based on the lack of enthusiasm, I probably don't need to put this, but I've found a different path for getting the look I want. So, nevermind on this. I'd delete the thread if I could, but I don't that I can. Link to comment Share on other sites More sharing options...
thumbincubation Posted January 30, 2017 Share Posted January 30, 2017 This is the first I've seen of it. What did you end up deciding on, retexture? Link to comment Share on other sites More sharing options...
Nurselord Posted January 31, 2017 Author Share Posted January 31, 2017 I ended up making use of duplicating the Psijic robes, boots, gloves, and hood. Overall, I'm pretty happy with that look for what I'm going for. Link to comment Share on other sites More sharing options...
thumbincubation Posted January 31, 2017 Share Posted January 31, 2017 Good to hear. For future, if it's of any help, this is the tutorial I used to get started. http://www.creationkit.com/index.php?title=Retexture_Tutorial Mind you, it was written for oldrim. Link to comment Share on other sites More sharing options...
nomin0 Posted February 5, 2017 Share Posted February 5, 2017 Im a total noob at modding, barring house creation . just wanted to say I am really looking foreward to this mod being complete- its something I would love in my next playthrough. I might be able to help a little, just shoot me a PM... unless you are satisfied with just the retex Link to comment Share on other sites More sharing options...
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