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Klaxon Light Pack In


grimmsin

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That error is not because of the type of turret but I would suggest using one of the Lvl ones (for example LvlTurretBubble) This way the turrets will scale with the players level. For the error make sure the turret property is of type Actor.

so im using a type actor not an object reference? just want to make sure thats what you mean

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not sure how this happened but yea....

 

Papyrus Compiler Version 2.8.0.4 for Fallout 4
Copyright © ZeniMax Media. All rights reserved.
Starting 1 compile threads for 1 files...
Compiling "Fragments:Terminals:TERM_0vaultterminal_0200C4D1"...
C:\Users\grimmsin\AppData\Local\Temp\PapyrusTemp\Fragments\Terminals\TERM_0vaultterminal_0200C4D1.psc(33,15): script property Turrets1 already defined
C:\Users\grimmsin\AppData\Local\Temp\PapyrusTemp\Fragments\Terminals\TERM_0vaultterminal_0200C4D1.psc(33,15): script variable ::Turrets1_var already defined
C:\Users\grimmsin\AppData\Local\Temp\PapyrusTemp\Fragments\Terminals\TERM_0vaultterminal_0200C4D1.psc(33,15): script property Turrets1 already has a get function defined
C:\Users\grimmsin\AppData\Local\Temp\PapyrusTemp\Fragments\Terminals\TERM_0vaultterminal_0200C4D1.psc(35,15): script property Turrets1 already defined
C:\Users\grimmsin\AppData\Local\Temp\PapyrusTemp\Fragments\Terminals\TERM_0vaultterminal_0200C4D1.psc(35,15): script variable ::Turrets1_var already defined
C:\Users\grimmsin\AppData\Local\Temp\PapyrusTemp\Fragments\Terminals\TERM_0vaultterminal_0200C4D1.psc(35,15): script property Turrets1 already has a get function defined
No output generated for Fragments:Terminals:TERM_0vaultterminal_0200C4D1, compilation failed.
Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on Fragments:Terminals:TERM_0vault131terminal_0200C4D1
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It looks like some of the properties got duplicated. To fix this click on the advanced tab of the papyrus fragment and click edit script. Then at the bottom of the script there will be a list of properties delete all the duplicates (in this case probably the objectreference ones for the turrets. then save the script and click ok on the terminal and open it again.

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It looks like some of the properties got duplicated. To fix this click on the advanced tab of the papyrus fragment and click edit script. Then at the bottom of the script there will be a list of properties delete all the duplicates (in this case probably the objectreference ones for the turrets. then save the script and click ok on the terminal and open it again.

window pops up asking what i want to do open with web service or select a program what program do i use to open ".PSC" files

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