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mod help


chaterbox55

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What is it that your mod will do?

 

Is it a battle mod? A treasure hunt mod? A mystery-solving mod? A landscape mod? A dungeon mod?

 

What is it that the scripting in your mod will do?

 

What actors will use voice acting? The CS is broken and modders generally cannot put voice acting into their mods. Do you have a sound-engineer sort of person on your team who is one of the 5% of modders who knows how to insert voice-acted dialog into the game?

 

Who are the modders already on your modding team? Are you the team lead? There are typographical errors in your project thread. What are your views on quality control--play-testing/debugging--customer service/tech support?

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