kosmo111 Posted January 30, 2017 Share Posted January 30, 2017 So I've been away from modding XCOM2 for a while but have come back to an old idea I wanted to play around with: adding the UT Announcer to Tactical Missions (Mah-Mah-Mah-MONSTER KILL-KILL-KILL). I was wondering if anyone has found a way to play custom SFX from a UIScreenListener? I appreciate any assistance. Thanks! Link to comment Share on other sites More sharing options...
SandyMoon69 Posted March 4, 2017 Share Posted March 4, 2017 Hi Kosmo, Was wondering this myself. I can make calls like this:`XSTRATEGYSOUNDMGR.PlaySoundEvent("SoundUnreal3DSounds.Unreal3DSounds_SectoidUnequipGrenade"); `XSTRATEGYSOUNDMGR.PlaySoundEvent("Strategy_UI_PCS_Equip"); However no idea where to find a comprehensive list of the available sounds yet alone how to package new custom sounds and reference them. Link to comment Share on other sites More sharing options...
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