Jump to content

Nifskope 2.0 Texture Issues


MudCrabKing

Recommended Posts

Hello.

 

I have recently been digging up some textures I started but didn't finish, I found my old Atom Cats Paint Job for the X-01 Power Armor, but for some reason Nifskope isn't registering the custom texture, instead is over-riding my custom with the base texture and yet when you click on Edit UV it shows up. So all the paths are right but my Atom Cats isn't showing up in the render view.

 

Does anybody know why?

 

 

Link to comment
Share on other sites

Did you change the paths in the "Texture Set" or in the .bgsm material file?

If the .bgsm file is correct and functioning, it will use that information, however if it is wrong in any way, it will default to whatever is in the "textureset" fields. Easiest way to tell is to delete the diffuse texture from there, and see if your mesh turns white.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...