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pretty positive oldrim mods are affecting my SE playthrough automatically


Transient3292

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can i get some screenshots of specific landmarks in falkreath? it's my first playthrough on SE and I'm almost positive my falkreath is modded. it's enormous with walls surrounding it, and a stable outside, and I have stores on the top eastern area, up 2 flights of stairs, on the cliffside. Some of them can't be interacted with, they say open door, the door opens but there are no cells to enter. one of them is a clothier that can be entered, the storekeeper can't be interacted woth, and all of the items including master college robes are free for the taking.

 

I don't know what to make of it, becuase I have massively different mod lists on each game, so yeah any feedback would be appreciated, at least some screenshots to let me know if I'm just being crazy

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At the time of posting i didnt know how to post my load order without manually typing them out. My initial question was if it were even possible. If anyone was interested in helping I would've been happy to ask how and post it.

 

I did solve my problem, it was a mod that I didn't intend to install, I have a touch pad mouse on my keyboard, so when I'm messing around in NMM mods tend to get dragged around and clicked on accident, frustrating actually.

 

thanks for the response though, I do try to soak up as much as I can when solving these problems, so that I know what is and isn't possible in the future and can solve my own modding issues easily.

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