Lazauya Posted January 31, 2017 Share Posted January 31, 2017 I'm using Mardoxx's decompiled source files to make a UI mod. I understand how GameDelegate.call() works, but the specific call "ReuqestItemCardUpdate" is confusing me. How does it know which item info to grab? What variable does it check in the UI? I found a function in SkyUI that references the variable _selectedIndex, but that's in CoreList.as and ScrollingList.as and those aren't part of the inventory menus. What's up with that? What variable does it actually reference? Link to comment Share on other sites More sharing options...
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