HanzelRapunzel Posted February 1, 2017 Posted February 1, 2017 Greetings! Not sure if someone asked this before (apologies if they did), but how does one go about modding a mod of a DLC? Do you activate the Fallout esm Master file, the relevant DLC Master esm file and the mod in question's esm (set as active?). Because it's giving me a ton of "warnings" and I can't seem to find the relevant objects I wish to edit. If, for example, you want to change a component in the Manufacturing Extended mod (on the Nexus) which is based on the Contraptions DLC, what/how do you load all the necessary files? P.S.: For those familiar with Manufacturing Extended, I'm trying to make the "Component/Object Extractor" be able to also extract Crop items and Purified Water from the Workshop. Trying out something. In case that helps.
xNxmod Posted February 1, 2017 Posted February 1, 2017 The only file that must be active is the mod, not the vanilla
HanzelRapunzel Posted February 1, 2017 Author Posted February 1, 2017 The only file that must be active is the mod, not the vanillaThankoo kindly!
Recommended Posts