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Mod Request: More Combatants


phobrek

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So I entered an icy cave, and was excited when I saw Chaurus Egg nodes. Tons of them! I thought "Is this gonna be another bug hunt, sir?"

 

After exiting the cave, I had about 800 Chaurus Eggs (I have the perk that lets you harvest double the ingredients) and had killed about a half dozen chaurus (chauri?).

 

I would LOVE to see a mod in which such dungeons were instead overpopulated with critters. I can single shot anything short of a named mob... climactic battles often take less than 10 quick clicks of a mouse, 1 arrow per mob, 3 in the boss, etc... (next play-through I'm avoiding archery). I would just really like the challenge of being swarmed by a horde of duargr, chaurus, spiders, trolls, whatever, especially if their AI is poor (a couple of living humanoid enemies - bandits, falmer, etc. - that have a bit of strategy are generally way tougher than a couple of bugs or undead).

 

Is there a way to increase the # of enemies in a dungeon w/o poking code into each and every dungeon to place them in an articulate fashion? Whenever I enter a dungeon of undead, there's tons that are already dead (er, uh, dead again), is there any way to make them all start out alive?

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