phobrek Posted January 17, 2012 Share Posted January 17, 2012 So I entered an icy cave, and was excited when I saw Chaurus Egg nodes. Tons of them! I thought "Is this gonna be another bug hunt, sir?" After exiting the cave, I had about 800 Chaurus Eggs (I have the perk that lets you harvest double the ingredients) and had killed about a half dozen chaurus (chauri?). I would LOVE to see a mod in which such dungeons were instead overpopulated with critters. I can single shot anything short of a named mob... climactic battles often take less than 10 quick clicks of a mouse, 1 arrow per mob, 3 in the boss, etc... (next play-through I'm avoiding archery). I would just really like the challenge of being swarmed by a horde of duargr, chaurus, spiders, trolls, whatever, especially if their AI is poor (a couple of living humanoid enemies - bandits, falmer, etc. - that have a bit of strategy are generally way tougher than a couple of bugs or undead). Is there a way to increase the # of enemies in a dungeon w/o poking code into each and every dungeon to place them in an articulate fashion? Whenever I enter a dungeon of undead, there's tons that are already dead (er, uh, dead again), is there any way to make them all start out alive? Link to comment Share on other sites More sharing options...
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