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Adding a heal effect to a weapon during blocking


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So, i've been working on a custom mesh and texture for a weapon for a bit now, and I want to give it a special effect that triggers when the player holds down block, healing them like the standard heal spell for as long as they continue blocking, but I am a bit stumped about how to go about this as I do not have any experience with how spell effects work in the creation kit.

 

My initial inclination was to work out a way to copy what the spellbreaker does, but changing the ward effect for a heal, but after looking into that it seems that wont work as apparently weapons cannot have effects of that sort attached? Whatever. So I thought I'd do it using a hidden perk or spell with a constant effect i give to the player instead, with conditions for blocking and having the appropriate item equipped. I watched a couple of tutorials on the subject of spells and perks, and while they helped I am still unsure how to set it up properly. If someone has a better idea of how to set up an effect like that, i'd be grateful for any insight shared.

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So, i've been working on a custom mesh and texture for a weapon for a bit now, and I want to give it a special effect that triggers when the player holds down block, healing them like the standard heal spell for as long as they continue blocking, but I am a bit stumped about how to go about this as I do not have any experience with how spell effects work in the creation kit.

 

My initial inclination was to work out a way to copy what the spellbreaker does, but changing the ward effect for a heal, but after looking into that it seems that wont work as apparently weapons cannot have effects of that sort attached? Whatever. So I thought I'd do it using a hidden perk or spell with a constant effect i give to the player instead, with conditions for blocking and having the appropriate item equipped. I watched a couple of tutorials on the subject of spells and perks, and while they helped I am still unsure how to set it up properly. If someone has a better idea of how to set up an effect like that, i'd be grateful for any insight shared.

 

You probably want to put an enchantment on the weapon, which casts a permanent healing spell on the subject, which has a condition on the magic effect to check if the player is blocking. I'm not going to walk you through the steps on how to do this though. CK wiki is your friend ;P

 

Alternatively, a script on the weapon that monitors for the blocking animation event and then applies the healing spell.

Edited by steve40
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