Genji4x Posted February 3, 2017 Share Posted February 3, 2017 Is it possible to modify the behavior of the health bar such that when your character gets hit with an attack, the health bar instantly jumps to the new, reduced value rather than slowly decrease to that value (I suppose this change would only be useful for health and not magicka or stamina)? This would be similar to the behavior of Morrowind or Oblivion's health bars. Rant follows: This is not a Pokemon game. I don't want to be force-fed the drama of my life slowly slipping away from me after a single attack, wondering and hoping I can survive another hit. I want to know how much life I have left at all times so that I can play accordingly in this REAL-TIME game. I would rather have VITAL AND URGENT INFORMATION instantly available to me in a video game. Link to comment Share on other sites More sharing options...
Recommended Posts