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Skill Points - None During Level Up - How to Achieve?


Praxus9

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I am attempting to port a personal mod from Fallout 3 to Fallout: New Vegas. A feature of the mod is that skill points are assigned to the player other than during the level-up menu process. This feature necessitated the ability to "zero out" the skill points that are automatically granted during the level-up menu process. In Fallout 3, I was able to achieve this effect by altering the game settings "ilevelupskillcount," "ilevelupskillpointbase" & "ilevelupskillpointsinterval" all to zero. Unfortunately, this process does not seem work in Fallout:NV & I am still receiving skill points during the level-up menu process.

 

If anyone has any suggestions in how to achieve this effect in Fallout:NV, please let me know. Thank you.

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Hi TommInfinite and thank you for your prompt reply.

 

I have achieved the same effect that I was looking for from Fallout 3 to Fallout:NV by modifying your advice. As it turned out, I needed to make a new trait that "zeroed" out the skill points rather than a perk (as a perk, I still would have had skill points in the menu at level 2 before the perk "kicked in" at level 3). However, as a trait, the skill points are stopped at the very beginning.

 

Again, thanks for the prompt reply and pointing me in the right direction.

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