Darkneblade Posted February 4, 2017 Share Posted February 4, 2017 I been thinking a while but i do not have ability to add new enemy textures and scripts so i ask heremake it possible to add cancer system in game when you drink too much alcohol your cancerous cells are start to awaken for human npcs it is deadly but for dragonborn it is both deadly and greatEnemy stats:Cancerous Plague Victim 1Level 1-81HP 200-4400MP 100-1100SP 100-2200In combat constantly lose %5 hp per second until combat ends also increasing attack and defence pointsCan not adaptCancerous Plague Victim 2Level 1-81HP 200-1100MP 100-500SP 100-500In combat constantly regenerate %0.5 hp per second (out of combat health regen %1)Can adapt to enemy attacks making diffucult to killFor example when you frost magic attacks he/she can adapt to damage and make it immune to that kind of damage until fire attack it breaks the chain and it adapts to fire damage instead while losing immunity to frostCancerous Plague Victim 3Level 1-81HP 500-11000MP 250-2200SP 150-1100In combat lose %5 health per second until combat ends or killedCan adapt enemy melee attacks by %50 (not fully immune because it will be too op)(sword/axe/hammer) no elemental adaptationCancerous Plague OverLordLevel 1-81HP 500-12500MP 250-2200SP 500-12500In combat regenerate both health magic and stamina by %1 per secondCan adapt both elemental and melee attack has ability to see in dark so hiding will be uselessCan adapt to 4 elemental attack instead of 1 but only %50 immunityAs for dragonborn%50 less health%50 less health from food drinks potions%20 increased melee damage%20 damage reductionLose %1 Stamina per second until combat ends when stamina fully depleted it drains health insteadas dragonborn absorb dragon souls this negative effects can become positive effects also make it so you can adapt like enemies as wellIs it possible to make such system ? Link to comment Share on other sites More sharing options...
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