spinspider Posted January 18, 2012 Share Posted January 18, 2012 (edited) After setting "playable" flags, I noticed that the first person meshes for the Executioner clothing were very weird. Then, upon inspecting the files, I realized that it's because it does not have any first person meshes at all. (which is weird, because several other armors/clothing that weren't meant to be worn by the player still have 1st person meshes...) How would I go about adding 1st person meshes so that they work in game? Edited January 18, 2012 by Lehcar Link to comment Share on other sites More sharing options...
SkjoldBjorn Posted January 18, 2012 Share Posted January 18, 2012 Im new to mesh modding myself, so im just gonna take a shot in the dark here, but the first person mesh is just the arms, so if you take the first person skeleton from an already excisting 1st person mesh then use the arms on the executioner clothing and shape them to fit this mesh, copy bone weights and assigning partitions etc. and then test it. It's the most logic solution i could think of, but then again, im new to this and hardly any expert, but if you try, it might work, part of the fun with modding is trial and error eh? (followed by frustration of course) :) Link to comment Share on other sites More sharing options...
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