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Error when walking though an area once occupied by vanilla buildings


Arbutus84

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For some of my mods that replace things in settlements, I get an odd effect. Sometimes its an item I deleted or its from the mod, but when i pass hrough the area the item once was, everything flickers out of existence for a while until i move back into the normal area. Happened at the Red Rocket after scrapping some hedges, near the wall in the mod that makes sanctuary into a mini Megaton, and in lots of places with the Old West Sunshine co-op.

 

any ideas how to fix this glitch?

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It's a known issue with FO4 because of the pre-combined mesh/LOD/pre-culling system that the game uses. There isn't a whole lot you can do about it, except not delete things that Bugthesda put in.

 

One possible solution that does help ... somewhat ... is to download a mod called "No More LOD Flicker" and place it last on your load order (regardless of where Loot places it, make sure to manually move it to be the last mod loaded) It helps quite a bit with the issue, although it's not perfect.

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