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Help with custom nifs


Genaxx

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Hi

 

I'm trying to make my own model but im stuck at the nif phase.

 

I've followed various tutorials, each one being different, and all of them CTD FO4 when I try to preview the item in my inventory.

 

After trying one tutorial I managed to be able to preview the item in the pipboy but when trying to drop it and look at it in the world FO4 would CTD.

 

Can anyone see anything obvious from the image where i've gone wrong? I tried to attach the nif but I can't, I can upload it somewhere else if that helps.

 

Also can anyone recommend any in depth tutorials for nifskope?

 

 

 

 

Rough steps I take;

 

Copy block from custom nif

Paste to existing nif

Edit to fit existing model

Delete existing model

Check bounding sphere

Rename strings

Edit textures/material

Convert to TriShape

Check children

Sanitize

Edited by Genaxx
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here's my checklist from beginning to end;

1.once model is done, double check if it's exported as triangles

2.add as child to the main ninode

3.replace name of the your custom bstrishape to the part you want to change

4.delete or change name of duplicates (make new name for duplicates on the strings)

5.input bslightingshaderproperty & texture (also change the name to the proper bgsm)

6.delete anything under your bstrishape that is not in #5.

7.double check any number higher than the original max string number

8.save

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