RusHHoster Posted February 8, 2017 Share Posted February 8, 2017 Hello everyone ... Even back in 2010, I wanted to find the armor on the cover (Ranger veteran NCR) as it is essentially a mascot of the game (which delivers). And I want to ask you - good modders to do my favorite armor closer to the cover. As we all have noticed that on the right hand cover (which should be the Pip-Boy) this place of pip-boy to be something like a medical kit (as evidenced by the cross). That's actually a request: to return this same medical kit on the cover model on the armor of the game, if it is of course possible. You might ask, "Why do you have this small detail, because all the same right hand closed pip-boy," I answer, "I'm using the mod at the Pip-Boy readius, which leaves an empty right hand." I think this is nothing complicated about to make a i will be grateful. Link to comment Share on other sites More sharing options...
RusHHoster Posted February 8, 2017 Author Share Posted February 8, 2017 Link to comment Share on other sites More sharing options...
Snipa299 Posted February 13, 2017 Share Posted February 13, 2017 I've tried my hand at modeling and texturing, and I'm terrible at it. However it seems like it could instead be added as a "glove" of some sort so it can just be slipped on and off as an extra rather than a native addition. You could probably add a +5 to medicine when worn or something. Link to comment Share on other sites More sharing options...
RusHHoster Posted February 14, 2017 Author Share Posted February 14, 2017 Hmm ... interesting idea, if you can carry it out? I've tried my hand at modeling and texturing, and I'm terrible at it. However it seems like it could instead be added as a "glove" of some sort so it can just be slipped on and off as an extra rather than a native addition. You could probably add a +5 to medicine when worn or something. Link to comment Share on other sites More sharing options...
Snipa299 Posted February 17, 2017 Share Posted February 17, 2017 The item effects and having it equip-able would be the easy part. The hard part would be making the models, textures, and the proper rigging onto the character. Link to comment Share on other sites More sharing options...
RusHHoster Posted February 18, 2017 Author Share Posted February 18, 2017 The item effects and having it equip-able would be the easy part. The hard part would be making the models, textures, and the proper rigging onto the character. Totally agree with you. I would be very happy to do, but my level of use of 3DS Max is very bad, hardly any. Maybe you know people who can take the job, or maybe you will be able to take up my request? I will be grateful. Link to comment Share on other sites More sharing options...
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