Kiljaeh Posted February 9, 2017 Share Posted February 9, 2017 (edited) I have little experience with scripting, but I've been trying to figure out if I can alter the scripting in the werewolf change to not re-equip armors. I miss the Curse of the Werewolf mod and the realism it brought to the Werewolf form. Can anyone help with what lines need to be added/removed to achieve this? I've tried adding Game.GetPlayer().UnequipAll() to the end of the scripts with no avail and deleting the "Lycan stash" lines as attempts. Thanks in advance. *Edit* Nevermind.. I figured it out, moved the commands to a more appropriate place and needed to compile the script for use. Edited February 9, 2017 by Kiljaeh Link to comment Share on other sites More sharing options...
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