DieHard3303 Posted January 20, 2012 Share Posted January 20, 2012 Hey all I have added a placeable mannequin to my Mod, I have a display room which is done and works fine I added vendor purchased mannequins and following AndyW's mannequin code design coded the mannequins. Now they all work fine from purchase to setting in location. You can equip a weapon and they go into alert stage, un-equip and they go back to normal, access the inventory, put them back into your inventory in otherwords they work right. Now once you set them in the game world I have a repose script which runs under a quest to check for player location and if the player is out of the cell where the mannequin is they repose every 15 seconds, the code works fine if you leave them normal they stay normal if you leave them weapon posed well two things randomly occur : (I get the X Y Z locations on each activation of the mannequin and then set the X Y Z as needed - Not on the reposing) This happens only on weapon posed mannequins 1. Their Z pos goes below the ground about 10 - 20 units - sometimes more2. They go invisible - no alpha - they are still in the location just invisible Now if you activate them, hit W and do anything inventory, Pose , they go back to visible and the Z Pos returns to where it should be Now to try and cure this I have added enable code thinking that somehow they get disabled - No GoI added SetActorAlpha 1 code to each step of the repose code including the timed event waiting for the animation to complete - No Go I do not set the X Y Z positions on repose weapon pose - they go under to their heads if you do. Nowhere do I disable the mannequin except for returning them to your inventoryNowhere do I change the alpha Any help would be appreciated Link to comment Share on other sites More sharing options...
DieHard3303 Posted January 20, 2012 Author Share Posted January 20, 2012 error Link to comment Share on other sites More sharing options...
Recommended Posts