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More and more cells are crashing in my mod


macaren15

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I am making a mod in a new world space, recently one of my cells started crashing, I have discovered that if I remove all NPCs from the cell the problem disappears, but today the cell started to crash again even without NPCs in it, not only that but it seems that the problem also happens now in several neighbouring cells as well

 

NOTE: I discovered that this problem happens only when I use the GECK on windows 7, on Windows XP everything works fine

 

NOTE 2:Mods and DLCs I use in my mod include: Honest Hearts, Old World Blues, Lonesome Road, Speedy Resources and Outfits Recolour

 

 

UPDATE: the problem started appearing in Windows XP as well

Edited by macaren15
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Did you set anything in your mod as "DELETED"

 

Check it in Fo3edit, clean it up from that angle, and check again. I think you'll be suprised to find out that everything that you've ever touched in your modding adventure has been saved: even some things you didn't really change.

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When I try to load my mod in FNVEdit an error message pops up and tells me that there is an error loading one of the modules and that I should go and check the massege log in order to correct the error, how do I do that? Edited by macaren15
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You mean the message log on the right-hand of your screen which tells you at the bottom of it what file it failed to load?

 

That message log?

 

...

 

That's the log you're supposed to be looking at to find the error. The last file mentioned failed to load because either you don't have that file or your load order is wrong.

Edited by Jeoshua
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