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mesh problem


saw12

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Try removing bogus nodes, then select the top of the block list, update all tangent spaces, save it. You could also try the process again only stripify all ni tri shapes before you save it, but it's more of a judgement call in New Vegas because most armor isn't stripified. In FO3 pretty much everything was stripified, an you get better performance with strips. Start learning Blender or 3D studio max.
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