Darkstick Posted February 12, 2017 Share Posted February 12, 2017 Hey it's me again with another question. So i was testing my Vault Leather mash-up by doing some quest and i realize i didn't get any of the special dialogues you got when you wear a vault suit, even that my armor is almost identical to the Vault Suit in therm of keywords... So my question is : how do make my armor recognize as a Vault Suit by the npc? Link to comment Share on other sites More sharing options...
Crimsomrider Posted February 12, 2017 Share Posted February 12, 2017 I believe it is called "Instance Naming". Basically you have to choose dn_VaultSuit. That tells the game if you're wearing any special kind of outfits. It's found in the ARMO category of each armor, within an ESP. Link to comment Share on other sites More sharing options...
Darkstick Posted February 12, 2017 Author Share Posted February 12, 2017 Thank for your response Crimsomrider but my armor already have the instance naming of the vault suit... This is why i don't understand why the special dialogues doesn't trigger. Link to comment Share on other sites More sharing options...
Crimsomrider Posted February 13, 2017 Share Posted February 13, 2017 Hm... perhaps in that case it is probably the keyword or perhaps you did not do the same in the Armor Addon form of the armor (I think there's one in there as well). Try adding the keyword : Armor type vault suit, I believe it's called. Link to comment Share on other sites More sharing options...
Darkstick Posted February 15, 2017 Author Share Posted February 15, 2017 (edited) My armor have exactly the same keywords than the Vault Suit because it's a dumb copy and paste minus some modifications so it already have the armor type. Also i have checked the Armor Addon section and i can't find the instance naming, can you please tell me where he is? Edited February 15, 2017 by Darkstick Link to comment Share on other sites More sharing options...
Genamine Posted February 16, 2017 Share Posted February 16, 2017 http://puu.sh/u5wKv/3d613d8a20.png Open the box shown on the left in the Creation Kit (via Use Info from vault 111 jumpsuit: right click Armor_Vault111_Underwear and select Use Info) and select the first INFO Form (double click), this will take you to the dialogue line associated with the vault 111 jumpsuit, double click said line and the topic info window seen on the right will open, set GetEquipped Armor_Vault111_Underwear to OR operator and add GetEquipped [your armor] with OR operator Repeat this process for all info forms seen in the Use Info box on the left hand side Happy modding! Link to comment Share on other sites More sharing options...
ShinKungFuMan Posted February 16, 2017 Share Posted February 16, 2017 The check should actually be to target the player, type is WornHasKeyword and the keyword in question is VaultSuitKeyword. Marcy's check there is actually pretty bad because it ONLY checks for the Vault 111 suit, and there's even two versions of that you can get coming right out of the Vault :\ Link to comment Share on other sites More sharing options...
Darkstick Posted February 17, 2017 Author Share Posted February 17, 2017 IT WORK! Thank all of you! And now with the idea of Kung Fu Man i will create a mod that make every armours using the VaultSuitKeyword trigger the dialogues... Again, thank you! Link to comment Share on other sites More sharing options...
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