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Skyrim full conversion


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At least a half dozen have been announced. But I wouldn't hold my breath. Most so called full conversion projects never really get off the ground. Most of those that do get bogged down in the sheer massiveness of the project. Then others have a falling out among the modders and one or more picks up their marbles and demands that their part be cut out. Look for the first possible full conversion in about 2 years. :ermm:

 

If you really want to see just what a full conversion can be though, check out Nehrim for Oblivion. I think it took a team of dedicated modders something like 4 years to do that. :thumbsup:

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I Am going to try something on my own. Starting with perks and skills (either Very easy or near impossible), Moving on to Smithing (either very easy or near impossible, as i require Things to need multiple perks and i am unsure if skyrim can do this, but i Do have an alternate means to do this), editing of enemy types, spells and levelled lists (Very easy) And Finally Making Textures For these things that i add (mostly recolours). It's simply things that i could do in the Cs.

 

I could probably do all this in.. A couple of hours if i work hard and ignore the textures. Then i might get some feedback. Maybe i might get someone to animate a few things or help me in other ways. I also might Make a few Alternate files, as i plan to make this modular

 

 

I call IT LSS - Or less Shitty Skyrim. Although i am not sure what Alias i should use to boost my ego :D

Edited by jack254
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