Belzher Posted February 14, 2017 Share Posted February 14, 2017 So, the only mod that I can't figure out how to make it work is FCO, I don't believe is causing incompatibility with any other mod that I have installed right now, here is the list: http://image.prntscr.com/image/b74fc4574d6a4cd3a8c5ef4e69871f53.png If I activate FCO, the game just does not run, it crashes when I start a new game or load a saved one. HALP! Link to comment Share on other sites More sharing options...
dubiousintent Posted February 14, 2017 Share Posted February 14, 2017 There are several things that can cause the game to CTD on start, so you need to narrow that down. See the "Solutions to Starting the game problems" section of the "Fallout NV Mod Conflict Troubleshooting" guide. If you think your problem is FCO, then you need to go back over the installation instructions for that mod. For one thing you do not appear to have UIO installed, which is required. Do you have the latest NVSE as well? In addition, that load order is not right. The DLC load order is given in the "FNV General Mod Use Advice" article, and they all need to come before the "Pre-Order Packs". Suggest you read that entire article. Get in the habit of moving "inactive" plugins out of the "Data" folder, as they count against the "plugin cap". -Dubious- Link to comment Share on other sites More sharing options...
Belzher Posted February 15, 2017 Author Share Posted February 15, 2017 There are several things that can cause the game to CTD on start, so you need to narrow that down. See the "Solutions to Starting the game problems" section of the "Fallout NV Mod Conflict Troubleshooting" guide. If you think your problem is FCO, then you need to go back over the installation instructions for that mod. For one thing you do not appear to have UIO installed, which is required. Do you have the latest NVSE as well? In addition, that load order is not right. The DLC load order is given in the "FNV General Mod Use Advice" article, and they all need to come before the "Pre-Order Packs". Suggest you read that entire article. Get in the habit of moving "inactive" plugins out of the "Data" folder, as they count against the "plugin cap". -Dubious- Thank you very much for replying. It looks like the real problem was FCO indeed. So I looked up in the comments section of that mod and the author linked me to this patch: http://www.nexusmods.com/newvegas/mods/61357/? My game is okay now after installing it. I will check out the load order too to ensure that nothing bothers me later. Thanks again. Link to comment Share on other sites More sharing options...
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