BeleLokai Posted February 14, 2017 Share Posted February 14, 2017 Having trouble.... SKE and Home Maker no longer show up available in the workshop. The items remain when placed from before, however, after downloading Blood Rust n Gore, Thematic and Practical, Northland Diggers and probably one more SKE and Home Maker stopped being available options in-game without loss of previous use. Here is my load order, which I have messed with a lot in an attempt to fix this, so it isn't what it originally was but.. Can anyone help? GameMode=Fallout4Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1DLCworkshop03.esm=1DLCNukaWorld.esm=1SpringCleaning.esm=0Unofficial Fallout 4 Patch.esp=1Robot Home Defence.esm=1Snap'n Build.esm=1CRP - Community Restraints Pack.esm=1TortureDevices.esm=1ArmorKeywords.esm=1SettlementKeywords.esm=1Homemaker.esm=1FunctionalDisplays.esp=1ManufacturingExtended.esp=1Northland Diggers New.esp=1OCDecorator.esp=1OCDispenser.esp=1Thematic and Practical.esp=1LegendaryModification.esp=0LegendaryModificationCSA.esp=0LegendaryModificationGroknak.esp=0LegendaryModificationMisc.esp=0LegendaryModification2LM.esp=0Craftable Armor Size - Fix Material Requirements.esp=0CBBE.esp=1Live Dismemberment - Regular.esp=1CombatZoneRestored.esp=1QuickEnterFromStand.esp=1QuickExitToStand.esp=1BetterJunkFences.esp=1TurretStands.esp=1HAIA With Crafting.esp=1CH_IntimidationRedone.esp=1PortableRecycler.esp=0PowerArmorDelivery.esp=0SettlementAttacksBeyond.esp=1SkjAlert_All_DLC.esp=1TD_DLC01Workshop_Addons.esp=1cartman1975_soylent.esp=1Vertidrones.esp=0Contraption - Composter.esp=1Advanced Settlement Power - Contraptions.esp=1Advanced Settlement Power.esp=1Advanced Settlement Power - Homemaker Patch.esp=1ConveyorSplitter.esp=1Curved_Conveyor.esp=1Don't Cut Me - Paintballs and Mortars (Contraptions DLC).esp=1Prisoner Shackles.esp=1RipArmOffWeapon.esp=1SettleObjExpandPack.esp=1Settlement_Markers.esp=1Snap'n Build - Immersive Modular Doorways.esp=0VerticalConduits.esp=1JJConveyorRampUp.esp=1Trapper Helmet.esp=1DD_All_the_COncrete.esp=1cartman1975_warehouse.esp=1BetterTraps.esp=1DeadBodyCollision.esp=1FHTO.esp=1Under Pressure.esp=1AdvBubbleTurretSet-Real.esp=1AdvSettleTurretSet-Real.esp=1AlternateSettlements.esp=1Build High - Expanded Settlements.esp=1BuildYourOwnVault.esp=1BusySettlers.esp=1BusySettlersRug.esp=1Colored Workshop Lights.esp=1Conquest.esp=0CraftableAnimationMarkers.esp=1SSEX.esp=1Snap and Build - Greenhouse.esp=0SnB - Greenhouse - Homemaker.esp=0MakeYourOwnSynths.esp=1NPC Spawner.esp=1mso_sms.esp=1Power Conduits and Pylons Overhaul.esp=1MortalSettlers.esp=1Killable Children.esp=1Snap and Build - The Bunker_transfer.esp=1SnB - Windows.esp=1F4SS.esp=1Crimsomrider's Slavery Mod.esp=1TheKite_VTS.esp=1dD-Enhanced Blood Basic.esp=1dD - Screen Blood Duration Medium.esp=1EveryonesBestFriend.esp=1LongerPowerLines3x.esp=1Armorsmith Extended.esp=1Armorsmith All DLCs Patch.esp=1Settler Sandbox Overhaul.esp=1SRM.esp=1SRM_Mercenary_Mortal.esp=1Housekeeping.esp=1UncappedSettlementSurplus.esp=1 For the few mods that had patches or compatibility notations I followed the instructions. Some were noted by other mods as, "Being compatible with patch," but when I click the link to the supposedly compatible mod with patch there is no description of a patch anywhere. I'd really prefer to keep SKE, HM and Northland Diggers, but the rest are like.. I really hope I don't have to disable them. Anyone know what to do? To be more specific: The categories and items available from both mods are no longer buildable / visible, but the previously placed items from those mods remain. Link to comment Share on other sites More sharing options...
BeleLokai Posted February 15, 2017 Author Share Posted February 15, 2017 The issue appears to be Blood Rust n' Bone, searchable via BRNB acronym. I am unsure how to get it to work. :( It'd be nice if I could get this mod compatible with everything else. :( Link to comment Share on other sites More sharing options...
damanding Posted February 15, 2017 Share Posted February 15, 2017 It looks like it's not going to work because all of those mods modify the main workshop menu directly instead of using script injection. One of the mod authors would need to make a patch for compatibility. Alternatively you could research making a patch yourself. Link to comment Share on other sites More sharing options...
BeleLokai Posted February 16, 2017 Author Share Posted February 16, 2017 Unfortunate. Thank you for your answer. Looks like I'll have to dabble in learning this C.K.. :( xD Link to comment Share on other sites More sharing options...
damanding Posted February 16, 2017 Share Posted February 16, 2017 That's the kind of thing you use FO4Edit for. Search for tutorials on merged plugins, merged patches, etc. Link to comment Share on other sites More sharing options...
Sharlikran Posted February 16, 2017 Share Posted February 16, 2017 (edited) Remember to always install SKE last. I provide a patch for Blood Rust and Bone and Homemaker. However, if you don't install SKE last then it can't overwrite the original author's files with the files I provide that eliminate the conflict. However, Northland Diggers latest version 1.4 uses a scripted menu and he mentioned on his description that SKE isn't needed for his mod because of this. So since the SKE patch is for 1.3a then don't install that patch because it's only for those still using the older version of Northland Diggers. These files are outdated and will cause serious menu conflicts because they are for older version of Fallout 4 1.4.132 or EARLIERSnap and Build - The Bunker_transfer.esp=1SnB - Windows.esp=1Snap and Build - Greenhouse.esp=0SnB - Greenhouse - Homemaker.esp=0Snap'n Build - Immersive Modular Doorways.esp=0Snap'n Build.esm <- is this version 1.9 of Snap and Build? If it's 1.9 then it's fine. S&B 1.9 works with newer versions of Fallout 4 like 1.9.4. Don't keep all those old outdated versions installed just the current 1.9. Edited February 18, 2017 by Sharlikran Link to comment Share on other sites More sharing options...
BeleLokai Posted February 18, 2017 Author Share Posted February 18, 2017 Wow quite a lot of help. Thank you. I'll let you know you it goes. Link to comment Share on other sites More sharing options...
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