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which use less cpu effect or quest script


betto212

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Effect update script blocks run every frame. You don't get a choice for that. Setting a quest delay of .017 is about 60 times a second - IF you are getting 60fps on your rig.

CPU usage depends on what you are doing in the script. There is only one thread in the game running scripts sequentially. If you're talking about applying an effect every .01 sec, I would think that is less efficient that just running a quest script.

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