zdzichorowerzysta Posted January 22, 2012 Share Posted January 22, 2012 I think this pic should explain everything: http://up.oblivionlost.pl/images/54943740949483699523.jpg First model looks good in game, but second model is so angular, and mesh is very similar. What i did wrong, any idea? Link to comment Share on other sites More sharing options...
Ocyris Posted January 22, 2012 Share Posted January 22, 2012 You need to set the shaders to smooth in whatever modeling program you're using. In blender 2.5+ you select the mesh, go into editing mode select all vertices, press 't' to open the tools, scroll down till you see smooth. Link to comment Share on other sites More sharing options...
zdzichorowerzysta Posted January 22, 2012 Author Share Posted January 22, 2012 Thank you very much mr. Roboto! My link Link to comment Share on other sites More sharing options...
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