Drayux Posted February 15, 2017 Share Posted February 15, 2017 (edited) Hey guys, I've been searching and trying things to figure this out for hours with no avail, so maybe some of you could point me in the right direction. As the title says, my mod setup includes racemenu, cbbe, xpmse, and a custom race (specifically Half Dragon Race http://www.nexusmods.com/skyrim/mods/72416), as well as less relevant other mods, and I've got almost everything working great. For all the vanilla races, I can edit just about anything, in racemenu, no problems. However, when I swap to the custom race, most of the facial sliders are hidden (ie: I can't adjust the eye size, height, nose width (or any of that other stuff), I can't adjust the lips.) And they're not just not working, racemenu is hiding them somehow. In addition, I imagine something must be overriding the head mesh (or is it a skeleton?) as loading a preset reverts the face into the only values I can modify. I am somewhat familiar with Tes5Edit, as that's what I used to patch this race for Requiem, but otherwise, I am stuck. I checked all the files of the mod, and even replaced the skeletons with the xpmse ones still with no luck. I don't see any files that would seem to modify the head, so I am left really confused. Anyone know what's happening and what I need to do? Thanks! If anyone needs further clarification, just ask! Right after posting this, I thought to check, the sliders are limited to exactly the same as for beast races (argonian, khajit). However, I even tried removing that flag without any luck. The race was based off a nord model, and aliased from the nord defaults, so it's left me really stuck. Edited February 15, 2017 by Drayux Link to comment Share on other sites More sharing options...
Algabar Posted February 15, 2017 Share Posted February 15, 2017 Have you installed RaceCompatibility? http://www.nexusmods.com/skyrim/mods/24168/? Link to comment Share on other sites More sharing options...
Drayux Posted February 16, 2017 Author Share Posted February 16, 2017 Have you installed RaceCompatibility? http://www.nexusmods.com/skyrim/mods/24168/?Yep. I would imagine my load order is correct too. Racecompatibility and then the race, right? Link to comment Share on other sites More sharing options...
Drayux Posted February 16, 2017 Author Share Posted February 16, 2017 Hey guys! I figured it out! The incompatibility is that the mod uses a different set of .tri files. For some reason, I could never find them in the filesystem, but regardless, I just overwrote the reference location in the mod with Tes5Edit to the location of the .tri files for my custom heads. (Citrus) And it worked! Hopefully this helps any of you guys with the same issue! Note: I overwrite the files located under Head Part Link to comment Share on other sites More sharing options...
Deleted30066300User Posted October 25, 2017 Share Posted October 25, 2017 indeed! thanks a lot, my girl was sad but now she so happy xd Link to comment Share on other sites More sharing options...
ave666satan Posted December 3, 2017 Share Posted December 3, 2017 (edited) x Edited December 3, 2017 by ave666satan Link to comment Share on other sites More sharing options...
ave666satan Posted December 3, 2017 Share Posted December 3, 2017 (edited) Hey guys! I figured it out! The incompatibility is that the mod uses a different set of .tri files. For some reason, I could never find them in the filesystem, but regardless, I just overwrote the reference location in the mod with Tes5Edit to the location of the .tri files for my custom heads. (Citrus) And it worked! Hopefully this helps any of you guys with the same issue! Note: I overwrite the files located under Head Part can anyone tell me how to do that, i tried but have no idea what i'm doing :P Edited December 3, 2017 by ave666satan Link to comment Share on other sites More sharing options...
skydiverz Posted January 16, 2019 Share Posted January 16, 2019 Hey guys! I figured it out! The incompatibility is that the mod uses a different set of .tri files. For some reason, I could never find them in the filesystem, but regardless, I just overwrote the reference location in the mod with Tes5Edit to the location of the .tri files for my custom heads. (Citrus) And it worked! Hopefully this helps any of you guys with the same issue! Note: I overwrite the files located under Head Part can anyone tell me how to do that, i tried but have no idea what i'm doing :tongue: For anybody else to do this, it worked for me.1. Start Tes5Edit2. Load Citrus Mod3. Go to Head Part4. Select Citrus head to redirect (ex. CitrusFemaleHeadNord)5. Change paths of the 3 .TRI files to point to where your own head .TRI files are (ex Vanilla Nord: actors\Character\Character Assets\citrushead\femaleheadraces.tri to actors\Character\Character Assets\femaleheadraces.tri)6. Close TES5edit and save That's it, all face sliders, etc. should work in Racemenu v3... Link to comment Share on other sites More sharing options...
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