cooldamien Posted February 18, 2017 Share Posted February 18, 2017 I making Player Home Mod I need help connecting workbenches(example Chems, Weapons, armor) to one shared storage. Like it does for Settlements. I like to thank you for any help given. Damien Link to comment Share on other sites More sharing options...
MissingMeshTV Posted February 18, 2017 Share Posted February 18, 2017 It's actually fairly easy to do. First, you need to make a central storage container. I usually copy a vanilla steamer trunk (but you can use any container), rename it and use that as the shared container and put it under the floor where a player can't get to it. I also uncheck the Respawns box so the trunk doesn't reset with the cell. Just make sure you use a COPY, and not a base object. Next, you just need to link each of the workbenches to that container using two keywords:workshopitemkeywordworkshoplinkcontainer That's pretty much it. I actually have a video tutorial started on this subject but haven't had time to finish it. Maybe by next weekend I'll be able to finish it. But you probably don't want to wait that long... :happy: Link to comment Share on other sites More sharing options...
cooldamien Posted February 18, 2017 Author Share Posted February 18, 2017 RedRocketTV I love your work and video's. You have helped me out a lot Thank you. Please keep posting them. Damien Link to comment Share on other sites More sharing options...
cooldamien Posted February 18, 2017 Author Share Posted February 18, 2017 (edited) How do you use two key words on one LinkRef? Never mind you only need to use "workshopitemkeyword" in your LinkRef not "workshoplinkcontainer" which is what I was using in the first place. Damien Edited February 18, 2017 by cooldamien Link to comment Share on other sites More sharing options...
greekrage Posted February 19, 2017 Share Posted February 19, 2017 How do you use two key words on one LinkRef? Never mind you only need to use "workshopitemkeyword" in your LinkRef not "workshoplinkcontainer" which is what I was using in the first place. Damienyou can use a LOT of keywords workshopitemkeyword basically attaches your reference to the MAIN workshop workbench but the workshoplinkcontainer characterizes the reference , The 2 keywords RR said are for the container to the main workbench and vice versa for the "workshoplinkcontainer" keyword . The extra workshop workbenches only need to link to the main workbench with the workshopitemkeyword . Link to comment Share on other sites More sharing options...
cooldamien Posted February 19, 2017 Author Share Posted February 19, 2017 How do apply more than one keyword? Thank you for your reply Damien Link to comment Share on other sites More sharing options...
greekrage Posted February 20, 2017 Share Posted February 20, 2017 How do apply more than one keyword? Thank you for your reply Damienyou can click in the "linked ref list box as many times as you want and add more and depending on the asset you can even do it from its own data editing boxes ( obviously a DUPLICATED version of the vanilla ). Example : look at a generator that needs several keywords.. Link to comment Share on other sites More sharing options...
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