Jafin16 Posted February 18, 2017 Share Posted February 18, 2017 Quick question and I figured asking here would be easier than digging around in a .bsa file. If I wanted to replace or otherwise alter magic spell textures, what's the file path? I'm specifically thinking of altering the color of healing spells. I know this is almost a silly question, but I'd be very grateful! Thanks!!! :) Link to comment Share on other sites More sharing options...
ZeroKing Posted February 18, 2017 Share Posted February 18, 2017 Healing spells make use of different properties in the mesh itself, with the texture acting as a glow map only. You'll need to extract the meshes for magic effect (meshes\effect) and analyze how they work (for instance, the glow is dictated by the color of the effect shader). Likewise, most effect textures are aptly located in (textures\effects). Link to comment Share on other sites More sharing options...
Jafin16 Posted February 19, 2017 Author Share Posted February 19, 2017 Huh, cool. Thanks Zero! Link to comment Share on other sites More sharing options...
Recommended Posts