archseer Posted January 24, 2012 Share Posted January 24, 2012 Hey everyone, I'm totally new on the more intricate (for me) side of detailed problems with loading issues with this game. Today as re-installed and re-ran everything, the game will always CTD. After doing some searching, I removed (deactivated) a conflicting mod (Ironsighs incompatible with WMX). which still produced CTDs without the game even launching. I did a check using BOSS and I will copy past the log here. But first, I'd like to know how to use the information that BOSS churns out, ie, the 'BASH tags' as i have tried to use Wyre Flash and, I can't even launch it. message reads from the bugdump as "The system cannot find the path specified." So, after going through the tons of information available to me online, I still have no clue on how to work this, and fix this problem. Would really appreciate help, suggestions, tips.. help... to get this dang thing up and running again. and if possible, make up something that would allow the conflicting mods to work together. Copy paste of the last BOSS run i did as below: ======================================Summary====================================== Your masterlist is already at the latest revision (r3666; Jan 1, 2012). No update necessary.Recognised plugins:68Warning messages:0Unrecognised plugins:19Error messages:0Ghosted plugins:0Total number of messages:41Total number of plugins:87 Plugins sorted by user rules are counted as recognised plugins. ======================================Script Extender And Script Extender Plugins====================================== NVSE Version: 0.2.0.9 pn_nvse.dll ======================================Recognised And Re-ordered Plugins====================================== FalloutNV.esm FNVToolkit.esm Advanced Recon Tech.esm Caliber.esm* Bash Tag suggestion(s):{{BASH: Invent, Names}} FOOK - New Vegas.esm* Bash Tag suggestion(s):{{BASH: Deflst, Delev, Graphics, Names, Relev, Sound, Stats, Scripts}} Mo'.esm* Requires: Caliber.esm and NVSE Version 1 Beta 6 or newer. Military NV Backpacks.esm AWorldOfPain(Preview).esm* Bash Tag suggestion(s):{{BASH: Invent, Deflst}} Primary Needs HUD.esm Project Nevada - Core.esm* Requires: New Vegas Script Extender Project Nevada - Equipment.esm* Bash Tag suggestion(s):{{BASH: Delev, Invent}}* Requires: New Vegas Script Extender and Project Nevada - Core.esm RH_IRONSIGHTS_NV.esm Selective Fire.esm* Requires: New Vegas Script Extender ELECTRO-CITY - CompletedWorkorders.esm aHUD.esm* Requires: New Vegas Script Extender iHUD.esm* Requires: New Vegas Script Extender Lings.esm* Bash Tag suggestion(s):{{BASH: Hair, Eyes}} Arwen_Camera.esp Readius_NV.esp The Mod Configuration Menu.esp populatedcasino-light.esp* Incompatible with: populatedcasino.esp and populatedcasino-medium.esp The New Bison Steve Hotel.esp FOOK - New Vegas.esp* Bash Tag suggestion(s):{{BASH: Deflst, Delev, Graphics, Names, Relev, Sound, Stats, Scripts}} FOOK - Lings.esp PerkEveryLevel.esp Mo'Guns.esp* Requires: Mo'.esm Mo'Gals.esp* Requires: Mo'.esm* Requires: Lings.esm Mo'Suite.esp* Requires: Mo'.esm* Requires: Lings.esm Mo'IPP.esp Mo'Uniques.esp Mo'haveAmmoDepot.esp Project Nevada - Cyberware.esp* Requires: Project Nevada - Core.esm Advanced Recon Gear.esp Advanced Recon Tech.esp Advanced Recon Gear-Locations Doc Mitchell.esp Improved Throwing1.esp SR-25.esp Advanced Recon Range Finder.esp Advanced Recon Gear - Project Nevada.esp Military NV Backpacks - BumBagUseSlot1.esp Military NV Backpacks - Vendor Script Replenish.esp THE5 Visors Mod.esp LingsPrettyThings.esp* Bash Tag suggestion(s):{{BASH: Eyes, Hair, Invent, Names, NPC.Class, NPC.Race, NpcFaces, R.Attributes-F, R.Attributes-M, R.Description, R.Head, R.Mouth, R.Teeth, Voice-F}} AWOP-BOEWeaponPatch.esp* Requires: AWorldOfPain(Preview).esm AND Mo'.esm AWOPCaliberXAmmoPatch.esp* Bash Tag suggestion(s):{{BASH: Invent}}* Incompatible with: AWOPCaliberXAmmoPatchLOW.esp* Requires: AWorldOfPain(Preview).esm AND Caliber.esm Realistic_Repair_NV.esp NVC_Misty.esp NVWillow.esp SunnyCompanion.esp Mo'SunnyCompanion.esp* Requires: Mo'.esm, Lings.esm, Mo'Suite.esp, and SunnyCompanion.esp UnlimitedCompanions.esp Veronica.esp GrenadeHotkey.esp Project Nevada - Rebalance.esp* Requires: Project Nevada - Core.esm WeaponModsExpanded.esp* Bash Tag suggestion(s):{{BASH: Invent, Delev, WeaponMods}}* Incompatible with: RH_IRONSIGHTS_NV.esm, Weapon Mod Expansion.esm, AND Weapon Mod Expansion.esp WMX-Arwen_NV_Realism.esp* Requires: WeaponModsExpanded.esp and Arwen_NV_Realism_Core.esp* Incompatible with: WMX-ShotgunCommando.esp Project Nevada - WMX.esp* Bash Tag suggestion(s):{{BASH: Graphics, Invent, Names, WeaponMods}}* Requires: WeaponModsExpanded.esp and Project Neavda - Core.esm and Project Nevada - Equipment.esm WMX-ArenovalisTextures.esp* Bash Tag suggestion(s):{{BASH: Graphics, NoMerge}}* Requires: WeaponModsExpanded.esp and Selected Arenovalis' / Milennia's Weapon Re-textures. Refer to the readme for details. Mo'Guns_WMX.esp AWOP-BOE-WMX.esp RH_IronSights_NV_Vanilla.esp* Requires: RH_IRONSIGHTS_NV.esm* Incompatible with: WeaponModsExpanded.esp* Bash Tag suggestion(s):{{BASH: Graphics}} RH_IronSights_NV_NewWeapons.esp* Requires: RH_IRONSIGHTS_NV.esm Fellout.esp* Incompatible with: Will conflict with any other mod that changes weather, image space, and image space modifiers. URWLNV Darker Night.esp URWLNV Brighter Lights.esp DK Caucasians.esp* Requires: Lings.esm IF you're using the Lings Compatible mod. Lings-PlayableRaces.esp* Requires: Lings.esm Bashed Patch, 0.esp ======================================Unrecognised Plugins====================================== Reorder these by hand using your favourite mod ordering utility. WMR.esm Arwen_NV_Core.esm RH_IronSights_NV_BetterBinoculars.esp RH_IronSights_NV_ThatGun.esp Cass.esp WMR_Vanilla_R.esp Arwen_NV_OneLife.esp WMR_WMX_Vanilla_R.esp Mo'Willow.esp The Weapon Mod Menu.esp UnlimitedCompanions SCRIPT FIX.esp JM1Garand4Free.esp JM1Garand4Loot.esp better grenade launcher ammo.esp w-ThrowRange.esp Honjo Masamune Katana.esp Cowboy Perk Complete - New Vegas Bounties.esp WeaponJammingNoReloadJams.esp T.I.N.A.esp Link to comment Share on other sites More sharing options...
Belfegor Posted April 3, 2012 Share Posted April 3, 2012 fix registry for fallout "install path" entries using regedit or move fallout to default folder for wrye to work. Link to comment Share on other sites More sharing options...
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