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FOOK2 Causes crashing at the Citadel


themood

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I got to the part of the game where you have to go through the Taft Tunnel and as I take the ladder to the outside of the Citadel the game crashes instantly once it load the world . I'm 95 percent sure FOOK2 is causing it as uninstalling it fix the issue. I tried using the coc command to warp to Rivet City then swimming to the Citadel but that also crashes the game when i get close to it. Is there anyway to fix this without permanently uninstalling FOOK2?

 

My load order

0 0 Fallout3.esm
1 1 Anchorage.esm
2 2 ThePitt.esm
3 3 StreetLights.esm
4 4 BrokenSteel.esm
5 5 PointLookout.esm
6 6 Zeta.esm
7 7 Unofficial Fallout 3 Patch.esm
8 8 CALIBR.esm
9 9 FOOK2 - Main.ESM
10 a FOOK2 - [DIK] DLC Improvement Kit.ESM
11 b DCInteriors_ComboEdition.esm
12 c EVE.esm
13 d Unofficial Fallout 3 Patch - Operation Anchorage.esp
14 e Unofficial Fallout 3 Patch - Broken Steel.esp
15 f Unofficial Fallout 3 Patch - The Pitt.esp
16 10 Unofficial Fallout 3 Patch - Point Lookout.esp
17 11 Unofficial Fallout 3 Patch - Mothership Zeta.esp
18 12 Conelrad 640-1240.esp
19 13 FOOK2 - Main.esp
20 14 Fellout-Full.esp
21 15 FOOK2 - [DIK] DLC Improvement Kit.esp
22 16 Mood Patch.esp
23 17 FOOK2 - Main Level Up Fix 1.3.esp
24 18 FOOK2 - DIK [Hotfix].esp
25 19 FOOK2 - DIK Level Up Fix 1.3.esp
26 1a CASM.esp
27 1b FOOK2 - Main [Hotfix].esp
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Streetlights and EVE are integrated in FOOK2 1.2 Open beta. Isn't the Unofficial Fallout 3 Patch a single ESM now? If you want darker nights, the Fellout full ESP should load after all of the FOOK2 plugins. There should be no FOOK2 level up fixes in your load order. Your FOOK2 hotfixes are out of order.

 

If you get all of that fixed, you should start a new game.

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